It'd be fun to see the story behind Rasier. I don't think you really need a lot of money to get something like this started, if you were really serious about it anyway. Heroes Quest was a great game, and its technical showcase is nothing compared to today's standards. Yet if you could pull off a Heroes Quest-like game today, we'd all be happy
.
JustLuke's Idea is hilarious
. I've thought of a game concept that plays as a side story to quest for glory as well. My idea was about the "other hero".
Basically, the concept was this: Our hero of QFG wasn't the only subscriber to FACS. In fact, there were many others who dreamed of being a hero too.
With every publication of FACS, an insert would be included that solicited the places where a hero was needed. As we all know, our hero took the posting for Spielburg, and his tale progressed from there and ended in Silmaria
But around the same time, another wannabe-hero took a different posting at a different location. Except he wasn't the only one who took this very posting. He arrived shortly after another inspiring hero, who was already known to the townsfolk as "Scabs." Scabs was not happy about his perceived competition. In fact, Scabs tried everything in his means to thwart any progress this new hero-in-training made towards winning the quest and being proclaimed hero: including planting false clues, and arriving to key locations before the new hero could. Scabs would refuse to share the glory and heroship with anyone else. Scabs was even able to turn the townsfolk against the new hero, by insisting that the new hero was impending his progress, and getting in the way (in truth, the opposite was true-- Scabs often spied on the new hero for his own gain).
But the quest turned out to be much more difficult than anything FACS could have prepared them both for; and Scabs eventually met his demise. Scabs did redeem himself in the end by giving the new hero the needed information to succeed; but when the new hero won the quest, Scabs death over shadowed any deserved celebrations from the townsfolk. And so the new hero went on his way with little fanfare.
Meanwhile, word of a hero from Spielburg was spreading.
The "new wannabe hero" was technically now a full fledged hero--an "unsung hero". And his next destination would keep him as unknown as he ever was before...
----
Blah, blah, blah
. I left out all of the key plot details, but I never really worked it out exactly anyway. The main idea was that it took place in the Glorianna world shortly after QFG1, and as you play, you will hear about the hero from Spielburg. For example: although you play as the "new hero," and would be risking your life daily, the townsfolk would always talk about how they wish they had "a real hero-- like the one from Spielburg".
The contrast of this game compliments QFG by showing the opposite side of heroism: where QFG was a tale about glory, this one is about obscurity and snubbery.
Anyway, I think it'd make for a great game. We'd be breaking some copyright sure, but I don't think we would disrupt any of the Cole's creative works.
EDIT: Spell check