Game Freeze with Lute

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Mawk
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Joined: Mon Jul 16, 2007 2:33 am

Game Freeze with Lute

#1 Post by Mawk » Sat Feb 26, 2011 1:54 am

Anyone else getting a "Freeze" when about ready to play the Lute in the tavern?

Waiting cat icon's eyes roll up to the right and it stays that way. Brews still drip and bandits still moving around but time freezes and I stand there forever.

Anonymous Game Creator 2
The Prince of Shapeir
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Re: Game Freeze with Lute

#2 Post by Anonymous Game Creator 2 » Sat Feb 26, 2011 3:06 am

What voice & speech mode settings do you have enabled?

Also, did you try to disable the music in winsetup.exe or turn the music or speech volume all the way down in the game?

Any chance you can send a savegame file which replicates this bug consistently to info@AGDinteractive.com ?

Mawk
Peasant Status
Posts: 11
Joined: Mon Jul 16, 2007 2:33 am

Re: Game Freeze with Lute

#3 Post by Mawk » Sat Feb 26, 2011 3:44 am

Ahhhh I disabled music, enabled it and it works.

Anonymous Game Creator 2
The Prince of Shapeir
Posts: 8887
Joined: Tue May 08, 2001 4:12 am
Location: Phobos
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Re: Game Freeze with Lute

#4 Post by Anonymous Game Creator 2 » Sat Feb 26, 2011 3:51 am

Was it enabled from winsetup.exe or from in the game?

I don't think the AGS engine provides an option to throw up a message when the game loads that tells you to re-enable music from winsetup.exe before playing. I wish it could.

At any rate, it's always best to alter or disable the music and sound volume settings in-game rather than using the setup program to do it.

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