Easter Eggs / Sierra (and other) references in KQ3R
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Easter Eggs / Sierra (and other) references in KQ3R
OK, I'll start.
I'm not very far in the game (still just mapping out all of the screens), but while in the Tavern, I did like trying the rum from the leaking barrel marked "D.B.".
The resulting death screen reveals that the barrel was marked "Brewed in Spielburg", which means it was Dragon's Breath!
I'm not very far in the game (still just mapping out all of the screens), but while in the Tavern, I did like trying the rum from the leaking barrel marked "D.B.".
The resulting death screen reveals that the barrel was marked "Brewed in Spielburg", which means it was Dragon's Breath!
Re: Easter Eggs / Sierra (and other) references in KQ3R
A tiny nod I really enjoyed is how the teleportation effect of the magic map is the same as in King's Quest 6.
Re: Easter Eggs / Sierra (and other) references in KQ3R
And as mentioned elsewhere in this thread, passing through Seran's stone arch with no tiles or incorrect tiles sends you to the Forbidden City waterfall in QFG2VGA.
They mystery is solved -- it _IS_ Alexander, as many surmised, but from KQ3R !
They mystery is solved -- it _IS_ Alexander, as many surmised, but from KQ3R !
Last edited by goatmeal on Mon Feb 28, 2011 2:46 am, edited 1 time in total.
Re: Easter Eggs / Sierra (and other) references in KQ3R
Suck Blue Frog.
That was great!
That was great!
Re: Easter Eggs / Sierra (and other) references in KQ3R
Cedric. Why couldn't I talk to him?
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Re: Easter Eggs / Sierra (and other) references in KQ3R
Because he's one of the most infamously annoying and unhelpful characters in all of King's Quest.
Re: Easter Eggs / Sierra (and other) references in KQ3R
True, but why add him to the game if he doesn't do anything?
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Re: Easter Eggs / Sierra (and other) references in KQ3R
Let's see what I can recall:
!!!SPOILERS, MY GOOD SIR!!!
- Death by falling plays the end snippet of the Inspector Gadget theme (which is brilliant because if you grew up with this game, you were most probably watching it while it was still new)
- You can see Cedric and consider plucking his feathers, yet you outright refuse to believe he can talk, so he remains silent. Nice.
- The note in Manannan's desk
- Magic map animation from KQ6
- The gnome from KQ1 is older and more powerful than he lets on
- Jackalmen chasing a Saurus through the desert
- Snakes talking about 'distant cousins' in Shapeir
- Alexander shouting 'Take no prisoners!' to the heavens (reference to what?)
- The abominable snowman is revealed as being an ancestor of or the same one from KQ5 (the latter being a neat explanation for re-using the sprite)
- Mermaid by the shores of Llewdor
- Dragon's Breath in tavern
- The bard sitting by the base of the mountain is the same one from KQIV, and you're responsible for him going there.
That's all I can remember for now. Would love to see if there's any more.
!!!SPOILERS, MY GOOD SIR!!!
- Death by falling plays the end snippet of the Inspector Gadget theme (which is brilliant because if you grew up with this game, you were most probably watching it while it was still new)
- You can see Cedric and consider plucking his feathers, yet you outright refuse to believe he can talk, so he remains silent. Nice.
- The note in Manannan's desk
- Magic map animation from KQ6
- The gnome from KQ1 is older and more powerful than he lets on
- Jackalmen chasing a Saurus through the desert
- Snakes talking about 'distant cousins' in Shapeir
- Alexander shouting 'Take no prisoners!' to the heavens (reference to what?)
- The abominable snowman is revealed as being an ancestor of or the same one from KQ5 (the latter being a neat explanation for re-using the sprite)
- Mermaid by the shores of Llewdor
- Dragon's Breath in tavern
- The bard sitting by the base of the mountain is the same one from KQIV, and you're responsible for him going there.
That's all I can remember for now. Would love to see if there's any more.
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Re: Easter Eggs / Sierra (and other) references in KQ3R
That's a reference to Mad Max.- Alexander shouting 'Take no prisoners!' to the heavens (reference to what?)
Re: Easter Eggs / Sierra (and other) references in KQ3R
You can use the knife on him, I presume.phillips wrote:True, but why add him to the game if he doesn't do anything?
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Re: Easter Eggs / Sierra (and other) references in KQ3R
Cedric's presence is really just a subtle reference, intended to show that he perches around Daventry observing events -- just as he will observe Mordack stealing castle Daventry a few weeks later.
I think making Cedric talk in this game would have been extending fan-service a bit far. If someone plays this game first and then King's Quest V, the 'surprise' of a talking owl will have been already been revealed. It would only really work as an Easter Egg for fans who played King's Quest V first, and King's Quest III Redux later on. But I think the subtle and silent approach works best here because it's not intrusive. People who haven't played KQ5 yet won't think much of an owl sitting in the tree (except maybe for his clothing). While people who have already played KQ5 will still understand the visual reference and it will also seem like Cedric didn't just "pop up out of nowhere" at the start of KQ5. That he actually was sighted around Daventry previously, but kept mostly to himself.
I think making Cedric talk in this game would have been extending fan-service a bit far. If someone plays this game first and then King's Quest V, the 'surprise' of a talking owl will have been already been revealed. It would only really work as an Easter Egg for fans who played King's Quest V first, and King's Quest III Redux later on. But I think the subtle and silent approach works best here because it's not intrusive. People who haven't played KQ5 yet won't think much of an owl sitting in the tree (except maybe for his clothing). While people who have already played KQ5 will still understand the visual reference and it will also seem like Cedric didn't just "pop up out of nowhere" at the start of KQ5. That he actually was sighted around Daventry previously, but kept mostly to himself.
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Re: Easter Eggs / Sierra (and other) references in KQ3R
Finally someone caught that! Cheers!psychosis090 wrote:- Death by falling plays the end snippet of the Inspector Gadget theme (which is brilliant because if you grew up with this game, you were most probably watching it while it was still new)
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Re: Easter Eggs / Sierra (and other) references in KQ3R
At one point I pissed off Mananan (I think I was in his office unattended) and he made me do a workout routine while listening to the Village People. Made me LOL.
Re: Easter Eggs / Sierra (and other) references in KQ3R
I loved the bard and hearing Rosella's theme in snippets when Gwydion talks to him.
Giving the mutton to the eagle, just like in KQV. (I never would have thought of the fish ever.)
The squirrels talking about the golden walnuts in Daventry from KQ1
Giving the mutton to the eagle, just like in KQV. (I never would have thought of the fish ever.)
The squirrels talking about the golden walnuts in Daventry from KQ1
Re: Easter Eggs / Sierra (and other) references in KQ3R
I caught it right away, MI, but hesitated to bring it up...MusicallyInspired wrote:Finally someone caught that! Cheers!psychosis090 wrote:- Death by falling plays the end snippet of the Inspector Gadget theme (which is brilliant because if you grew up with this game, you were most probably watching it while it was still new)
I didn't want to offend you if it was merely a happy coincidence between what you composed and the Inspector Gadget snippet.
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Re: Easter Eggs / Sierra (and other) references in KQ3R
same, though I thought such a coincidence was unlikely.goatmeal wrote:I caught it right away, MI, but hesitated to bring it up...MusicallyInspired wrote:Finally someone caught that! Cheers!psychosis090 wrote:- Death by falling plays the end snippet of the Inspector Gadget theme (which is brilliant because if you grew up with this game, you were most probably watching it while it was still new)
I didn't want to offend you if it was merely a happy coincidence between what you composed and the Inspector Gadget snippet.
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Re: Easter Eggs / Sierra (and other) references in KQ3R
I don't know if this counts, but I noticed that the KQIV title theme plays in the hat toss sequence at the very end of the game. Very nice rendition, and it gave me chills when I heard it, as it foreshadowed what was about to happen.
Re: Easter Eggs / Sierra (and other) references in KQ3R
It's a musical reference, yeah. I very specifically requested Tom to add the KQ4 fanfare to the final musical piece and his rendition sounds way better than the original ever did.
There's several subtle musical references to other Sierra titles in the soundtrack besides the one you mentioned.
There's several subtle musical references to other Sierra titles in the soundtrack besides the one you mentioned.
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Re: Easter Eggs / Sierra (and other) references in KQ3R
Indeed it does; it was quite beautiful.Erpy wrote:It's a musical reference, yeah. I very specifically requested Tom to add the KQ4 fanfare to the final musical piece and his rendition sounds way better than the original ever did.
I'm not surprised. I'll have to pay even closer attention next time.Erpy wrote:There's several subtle musical references to other Sierra titles in the soundtrack besides the one you mentioned.
Re: Easter Eggs / Sierra (and other) references in KQ3R
I had to go back and check that out. Would have been funnier if Gwydion would have burned up like the Hero does in QFG.goatmeal wrote:OK, I'll start.
I'm not very far in the game (still just mapping out all of the screens), but while in the Tavern, I did like trying the rum from the leaking barrel marked "D.B.".
The resulting death screen reveals that the barrel was marked "Brewed in Spielburg", which means it was Dragon's Breath!
I loved seeing the Jackalmen chasing the Saurus in the desert. That was a good laugh. Same with the new exercise music.
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Re: Easter Eggs / Sierra (and other) references in KQ3R
In the screen with the waterfall, I saw a rare, blue skinned Shapeirian frog relaxing in the pool... Of course trying to talk to him says you have no desire to ‘suck blue frog’. Obviously the QFG 2 code for the debug mode...
Re: Easter Eggs / Sierra (and other) references in KQ3R
If you look enough (using the eye-icon) about the cliffs where the medusa door is, you get a comment about Sly and a cliffhanger. I don't remember the exact quote, but that is obviously a reference to the movie Cliffhanger, starring Sylvester Stallone (aka Sly), directed by Renny Harlin, which takes place in a mountain area (the Alps).
Also, the yeti says, after you have evaded him, that he is sick of tresspassers, and that he is going back to Serenia.
And almost forgot, when you see the goat in the mountains, you get the message "You must be KIDding". But I don't remember which action you had to attempit to get that.
Also, the yeti says, after you have evaded him, that he is sick of tresspassers, and that he is going back to Serenia.
And almost forgot, when you see the goat in the mountains, you get the message "You must be KIDding". But I don't remember which action you had to attempit to get that.
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Re: Easter Eggs / Sierra (and other) references in KQ3R
Like the KQ5 theme during the orb-healing sequence.Erpy wrote:There's several subtle musical references to other Sierra titles in the soundtrack besides the one you mentioned.
Also: Would anyone like to explain the note in Manannan's desk to me? I'm sure the reference is very obvious, but for some reason it's just not clicking for me.
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Re: Easter Eggs / Sierra (and other) references in KQ3R
It's a letter from Lolotte, the antagonist in KQ4.
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Re: Easter Eggs / Sierra (and other) references in KQ3R
Oh, duh. Yeah, that makes sense. Initially, I thought it must be Lolotte, but then the reference to her female "enemy" threw me off, since Rosella is at this time about to become dragon food in Daventry rather than traipsing around Tamir. But now I realize it must be a reference to Genesta rather than Rosella, so it all makes sense. Thanks!