Tierra.....

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Haley
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Tierra.....

#1 Post by Haley » Mon Feb 10, 2003 3:39 am

Tierra, how could you let Angelina sacrifice the poor nightingale? I wish there was some way Graham could have saved the poor thing. <p></p><i></i>

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Re: Tierra.....

#2 Post by Steffi Evenstar » Mon Feb 10, 2003 8:45 am

i thought the same thing .... poor little bird. well, he does have his part in the end, maybe that will be some satisfaction. or, well, maybe the creators just have a sick sense of humour .... :P <p><!--EZCODE IMAGE START--><img src="http://www.angelfire.com/realm2/elveney ... egolas.jpg" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

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Re: Tierra.....

#3 Post by navynuke04 » Mon Feb 10, 2003 10:08 am

Remember that Graham thought he was returning a long lost pet to a little old lady... <!--EZCODE IMAGE START--><img src="http://navynuke.netfirms.com/doh.gif" style="border:0;"/><!--EZCODE IMAGE END--> <p><!--EZCODE BR START--><br /><!--EZCODE BR END--><!--EZCODE HR START--><hr /><!--EZCODE HR END--><br>"Without the fleet, the contest would be on our home grounds, and war is one contest in which it is best to be on the visiting team." -ADM Nimitz<!--EZCODE BR START--><br /><!--EZCODE BR END--><br><!--EZCODE IMAGE START--><img src="http://navynuke.netfirms.com/sub.gif" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

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Re: Tierra.....

#4 Post by Erpy » Mon Feb 10, 2003 11:47 am

I thought it was an interesting plot twist. The best plot twists are those which involve something unexpected. (and shocking too)<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashs ... <!--EZCODE IMAGE END--> <p></p><i></i>

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Vildern
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Re: Tierra.....

#5 Post by Vildern » Mon Feb 10, 2003 8:17 pm

So, the bird was hurt? And you say in the credits that the only animal you hurt is a Wookie...tsk, tsk...<br> <p><!--EZCODE IMAGE START--><img src="http://navynuke.netfirms.com/vildern.jpg" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

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Re: Tierra.....

#6 Post by Storm » Mon Feb 10, 2003 8:29 pm

Wookie was the bird's stunt double <!--EZCODE EMOTICON START :lol --><img src=http://www.ezboard.com/intl/aenglish/im ... /laugh.gif ALT=":lol"><!--EZCODE EMOTICON END--> <br>That was his punishment for coming up with this cruel idea in the firstplace <!--EZCODE EMOTICON START :b --><img src=http://www.ezboard.com/intl/aenglish/im ... tongue.gif ALT=":b"><!--EZCODE EMOTICON END--> <p></p><i></i>

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Re: Tierra.....

#7 Post by anathoth8 » Mon Feb 10, 2003 8:36 pm

I've played the original countless times, so when I got to that point, I didn't expect anything new. Little to my surprise, when returning the bird to Angelina, it was for a cruel purpose. Then, to top it off, the genie was gone and left a note telling me not to help her. Oh, the irony!<br><br>Personally, I thought it was very clever and a good way to change the ending to something that was already so familiar to many of us. <p><!--EZCODE IMAGE START--><img src="http://anathoth8.netfirms.com/sword.gif" style="border:0;"/><!--EZCODE IMAGE END--><br>Don't go out the same way you did the last time <br>You'll break when you fall<br>Don't make the same mistakes you did all over <br>You've got to believe in yourself this time<br></p><i></i>

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Re: Remember when Graham thought he was returning...........

#8 Post by Haley » Tue Feb 11, 2003 2:34 am

Yeah, so....... <p></p><i></i>

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Re: Remember when Graham thought he was returning...........

#9 Post by Kurdt » Tue Feb 11, 2003 2:09 pm

Yeah, that was definitely unexpected for me. <p>-----------------------<br>Cris Skelton<br>Newsletter and Plot Writer<br>Kings Quest IX: Every Cloak Has a Silver Lining<br><br><!--EZCODE IMAGE START--><img src="http://thelongwayhome.netfirms.com/band ... <!--EZCODE IMAGE END--><br><br>"And in the end if I'm stuck with you, That's okay because nobody knew."</p><i></i>

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Alas, poor birdie...

#10 Post by Cadbury Wookie » Tue Feb 11, 2003 5:50 pm

Never fear. The nightingale's spirit lives on. It appears as a spectral image to its kin, warding them from witches and witch wannabe's.<br><br>Actually, I'm a huge cat lover, so... hehehe! <p></p><i></i>

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You know....

#11 Post by Haley » Wed Feb 12, 2003 3:59 am

You know, even though Angelina was a wench, I kinda felt bad for her when Hagatha showed up and did the unknown to her. What did Hagatha do to her anyway? Killed her I bet. <p></p><i></i>

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Re: You know....

#12 Post by majitekunaito » Wed Feb 12, 2003 6:23 am

Yeah, so did I, actually. Felt kind of undeserved, somehow. <p></p><i></i>

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Re: You know....

#13 Post by Lira Lindriel » Wed Feb 12, 2003 7:01 pm

Well, it couldn't have been unexpected to Angelina. And it's always dangerous dabbling into the dark arts, so I think she only got what she was due! *shrugs* I can't feel pity for someone who's so false. Hagatha at least never claims to be a nice old lady! <br><br><!--EZCODE CENTER START--><div style="text-align:center">--- <br><!--EZCODE IMAGE START--><img src="http://liralindriel.bbboy.net/tags/lira ... <!--EZCODE IMAGE END--></div><!--EZCODE CENTER END--> <p><center> <table> <tr><td nowrap style=filter:glow(color="mintcream", strength=#+15)><font color="#1010bb" size=2><b> Lira Lindriel - - - - - - - <i>Magic is real - unless defined integer!</i></b></font></td></table> <br><font size = 1><a href="http://pub88.ezboard.com/bbackyarddiscussions">Backyard Discussions</a></font> ~x~ <font size = 3><a href=http://denim.bbboy.net/lirasduchy><b><i>Lira's Duchy</i></b></a></font> ~x~ <font size = 1><a href="http://liralindriel.bbboy.net/">My poems, stories and tags</a> </font></center></p><i></i>

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Re: You know.....

#14 Post by Haley » Thu Feb 13, 2003 2:41 am

You got that right!! She's hideous on the outside and the inside!!! Not until the end of the game though. <p></p><i></i>

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Re: You know.....

#15 Post by El Ravager » Fri Feb 14, 2003 12:19 am

I really liked that plot twist. Very unexpected... <p>~El Ravager~</p><i></i>

Haley
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And one more thing...

#16 Post by Haley » Fri Feb 14, 2003 3:24 am

And one more thing Tierra, you really should consider making a speech pack for king's Quest 2. I bet everybody agrees with me. <p></p><i></i>

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Re: And one more thing...

#17 Post by Erpy » Fri Feb 14, 2003 3:53 am

Yeah, that would be a great idea, huh? Four words: "Don't hold your breath."<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashm ... <!--EZCODE IMAGE END--> <p></p><i></i>

Haley
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Re: Don't hold your breath

#18 Post by Haley » Fri Feb 14, 2003 3:56 am

What do you mean "Don't hold my breath"? <p></p><i></i>

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Re: Don't hold your breath

#19 Post by Wolfgang Abenteuer » Fri Feb 14, 2003 7:08 am

It's an expression. He means that you shouldn't put too much hope into getting a KQ2VGA voice pack because, due to the amount of time and re-scripting that would be necessary to add one into the game, there isn't going to be one. In other words, if you hold your breath until it happens, you'll be holding your breath forever... <!--EZCODE EMOTICON START ;) --><img src=http://www.ezboard.com/intl/aenglish/im ... s/wink.gif ALT=";)"><!--EZCODE EMOTICON END--> <br><br>~Wolfgang <p></p><i></i>

Haley
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so...

#20 Post by Haley » Fri Feb 14, 2003 7:13 am

So, there will never be a voice pack for KQ2?<!--EZCODE EMOTICON START :( --><img src=http://www.ezboard.com/intl/aenglish/im ... /frown.gif ALT=":("><!--EZCODE EMOTICON END--> <p></p><i></i>

Wolfgang Abenteuer
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No

#21 Post by Wolfgang Abenteuer » Fri Feb 14, 2003 7:17 am

Afraid not. Given that there was considerably more dialogue in KQ2VGA than there was in KQ1VGA, it would take quite a bit more time to do. They'd have to record the voices, then script them into the game, then re-synchronise the music for certain scenes. All of that would take a large amount of time that the AGDs thought would be better spent working on another project (QFG2VGA). So, no, there will be no voice pack for KQ2VGA.<br><br>~Wolfgang <p></p><i></i>

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Re: Afraid not

#22 Post by Haley » Fri Feb 14, 2003 7:20 am

Not ever?! No fair!!<!--EZCODE EMOTICON START |I --><img src=http://www.ezboard.com/intl/aenglish/im ... /tired.gif ALT="|I"><!--EZCODE EMOTICON END--> <p></p><i></i>

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Re: Afraid not

#23 Post by anathoth8 » Fri Feb 14, 2003 7:27 am

It's so sad and so true. While there are many fans who would love to have a voice pack (myself included), ultimately it comes down to what the AGDs want to do with their game. Right now, the AGDs want to work on QFG2, and I can't say that I blame them. Think about it. After spending more than a year on a single project, wouldn't you be ready to go on to something else?<br><br>We can always delude ourselves by saying that they will at some point revisit KQ2 and record a voice pack. Whatever gets us to sleep at night. <p><!--EZCODE IMAGE START--><img src="http://anathoth8.netfirms.com/sword.gif" style="border:0;"/><!--EZCODE IMAGE END--><br>Don't go out the same way you did the last time <br>You'll break when you fall<br>Don't make the same mistakes you did all over <br>You've got to believe in yourself this time<br></p><i>Edited by: <A HREF=http://pub57.ezboard.com/broyalquestfor ... athoth8</A> at: 2/14/03 1:28:08 am<br></i>

Haley
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Re: Afraid Not

#24 Post by Haley » Fri Feb 14, 2003 7:31 am

I would like to have a voicepack for KQ2 so I can know what all the characters sound like. And it would be more fun. But I doubt there will ever be a voicepack. <p></p><i></i>

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I think...

#25 Post by adeyke » Fri Feb 14, 2003 8:12 am

The vast majority of players want a voice pack for KQ2VGA. However, I think quite a lot of those would prefer not having the release of QfG2VGA delayed that long; it could take many months more work to get the voice pack done. So it's just a matter of prioritizing. <p></p><i></i>

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