Posted: Tue Jun 29, 2004 9:02 pm
Ok thanks for making that clear.
Discuss AGDI's King's Quest and Quest for Glory remakes, and other Sierra On-line games.
http://www.agdinteractive.com/forum/
Major trouble? Heheh. Let's be honest; no one gives a big rats ass. Except people who want to act like they're respectable.........Fender178 wrote:Im wondering about the copy protection stuff for games such as kq3, kq4, kq5 floppy disk version, and kq6. I wonder if its ok to give that stuff out with out getting into major trouble with Sierra since they no longer exist?
Source wrote:Despite the closing, VU Games still plans to use the Sierra name, much like Infogrames Entertainment changed its name to Atari (ATAR: Research, Estimates) in 2003 to capitalize on its name recognition value.
Is that a good? I don't really think so. It's a shame that's what Sierra became... just a name.Broomie wrote:Source wrote:Despite the closing, VU Games still plans to use the Sierra name, much like Infogrames Entertainment changed its name to Atari (ATAR: Research, Estimates) in 2003 to capitalize on its name recognition value.
It's more of a just to let you know.Rambaldi0503 wrote:Is that a good? I don't really think so. It's a shame that's what Sierra became... just a name.
Oh I know, Broomster, I was just commenting on how sad that that's what they've become, sort of like Atari.Broomie wrote:It's more of a just to let you know.Rambaldi0503 wrote:Is that a good? I don't really think so. It's a shame that's what Sierra became... just a name.
Yeah, but on their coat-tails, and inspired by them (AGDI) are sure to be more throngs of ambitious old-Sierra fans, willing to make games in the old tradition. Trust me, there already are some......The Infamous Mecha Sonic wrote:It's a shame there aren't necromancers outside of Quest for Glory and such. I guess AGDI is the closest thing to bringing the old Sierra back to life now.
Jeez, BT, why don't you just give them our friggin web-site WWW.INFAMOUS-ADVENTURES.COM! You're such a jackass, trying to self-promote INFAMOUS ADVENTURES as people who are WILLING TO MAKE GAMES IN THE OLD TRADITION. Get over yourself and our team, BT!Blackthorne519 wrote:Yeah, but on their coat-tails, and inspired by them (AGDI) are sure to be more throngs of ambitious old-Sierra fans, willing to make games in the old tradition. Trust me, there already are some......The Infamous Mecha Sonic wrote:It's a shame there aren't necromancers outside of Quest for Glory and such. I guess AGDI is the closest thing to bringing the old Sierra back to life now.
Bt
There's a lot of what you've said here that I can personally identify with. I myself am 25, and have grown up with these games along with the wizardry series and FTL's Dungeon Master series as being the greatest games of my childhood. I couldn't wait until school got out for the summer so I could spend as much time as possible playing Leisure Suit Larry 2, or Space Quest 3, or King's Quest 3, or Police Quest 2. I lived on those games. No one I knew other than my much older brothers who own the Atari ST I played on played the games. I'd spend hours watching them play on the weekends when the got home from their summer jobs and learn from what they did to catch up to them on the week days when they were working. Between Sierra and FTL I must have spent thousands of hours playing computer games as a kid. And then when I started high school I got myself a 386 and picked up Quest for Glory 4... holy crap if that wasn't just the coolest game ever! I had never played a quest for glory game before and once I beat that game I went back and bought the rest of the series and played them to death too. Then my time was divided between Sierra and the brand new ID Software and their revolutionary game of Doom. Even later as I started college I found yet another series of Sierra adventure games I hadn't touched. The Phantasmagoria series. I saw the second release on the game shelf at a video game store and noticed the Sierra Half-Dome logo and it caught my attention... I then went back and got the first game and played it and that has to be to date the scariest and eeriest game I've ever played. The second wasn't so great but the first was just awesome! I haven't played a good adventure game from Sierra since... But there's a ton of the Kings Quest games I could never get my hand on. I never did find the Kings Quest Anthology, so to date I've only played 3 and 5 of that series (aside from 1 and 2 since finding this site).Blackthorne519 wrote:It does if you keep it in your heart.Nothing lives forever......
I've been thinking a lot about adventure games, and just classic PC gaming in general. It was such a part of my youth, and I cherish the memories so much. I mean, let's face it, in my youth my penchant for the worlds of King's Quest didn't make me real popular in Junior High School, or school in general, but I always felt a part of something special; cause every so randomly, I'd meet someone else who played Sierra games, or LucasArts games, and we'd feel like we were part of a secret club - and what a privledge it was to be in that club.
I remember being about 10, and playing King's Quest I for hours at my cousins house on his Apple IIgs. I loved that game so much; it was so immersive. Then I found a game called "Space Quest" and I played that for hours, too. Finding the glass to break the laserbeam in the cave took me FOREVER! But winning those games, it made me feel proud. I remeber when I saw the Sierra catalog, and it announced the coming of SCI games, starting with KQIV - which I ran out and bought... I so wanted a sound card because of that game, but I didn't get one until a couple years later. I wandered all around Tamir, just so happy to play that game. I got scared by Lolotte and I was so proud of myself and my nerdery, cause I got all the Greek mythlogy refrences (The Greae Witchs/Sisters) and other stuff. I hold Space Quest III dear too, cause I got that for my 12th birthday. First game I beat on my own. Soon after, I bought my favorite game of all time, Hero's Quest..... I could go on forever, but it just remains that I loved Sierra games. I loved them. As I got older, I'd find the reissues in bargain bins, the collection series, the Anthologies. I owned them all, and sadly lost them during college. I could kick myself now. But I hold those games so dear, and I remember as a kid I really wanted to make such games. What a blessing AGS is, and communities like this are - for we, the people who hid in the masses growing up, now have a place where we can meet in massive numbers, and on a common ground. I'm so elated that I can make a game, like Quest for Infamy, and that I can play games made by AGDI, LucasFan, Screen7, Amberfisch Arts, MushroomRepublic and many, many more who continue this on, all in the name of love. The devotion and emotion put into these games just sums up the warm feeling in my heart about it all. Now, I'm sad to see Sierra past into the the mists of time, but that's where it really belongs. Locked in time, in our memories of the joy those games gave us then, and not strewing forward, stumbling in an over-produced mass market of garbage. These games today, they have no joy about them. They lack heart. I don't feel for them, and maybe it's because I've grown up - but they just don't feel as good to me. I could explain this away easily by saying I am older, and things change, but why do I get that same feeling when I play non-remakes made with AGS? Because a good game is a good game, and a good style is a good style. It's why I, at 26, can love these games as much as Broomie can, who is ten years younger than I.
Rest in peace, Sierra, but live on in our hearts.
Steve