Extract Bgs

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Music Head
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Extract Bgs

#1 Post by Music Head » Thu Sep 23, 2004 5:19 am

I've heard about extracting bgs programes in other posts. But when i do a google for them i can't find them and go in circles. So can someone please give me the link to the file.

PS. I want to extract bgs from sq 4 and up, qfg1vga, qfg3, qfg4 and bgs from kingsquest 4 and 5

Thanks heaps

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#2 Post by Gronagor » Thu Sep 23, 2004 6:33 am

?? Why bother? Use 'Print Screen'.

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#3 Post by Klytos » Sat Sep 25, 2004 12:47 pm

Print Screen is a pain in the ass if you wanna grab the animations on a screen. Send some money to the guy that wrote SCI Studio and he'll send you the new version with the capability of ripping from VGA Games.

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#4 Post by Music Head » Sun Sep 26, 2004 3:44 am

so there isn't a free ripper?

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#5 Post by Klytos » Sun Sep 26, 2004 4:05 am

Not that I know of dude. Sorry!

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#6 Post by Pidgeot » Sun Sep 26, 2004 2:05 pm

Well, you could find a program that makes a movie of a certain area of your screen (HyperCam is one), then use VirtualDub to extract the frames so you can edit them.

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#7 Post by Music Head » Mon Sep 27, 2004 3:55 am

:eek This is a little more harder than u thought it would be

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#8 Post by Klytos » Mon Sep 27, 2004 7:21 am

The easiest way to do it is to printscreen twice, once with EGO on the left and the right sides of the screen, then paste the two together, without him there.

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#9 Post by Gronagor » Mon Sep 27, 2004 8:05 am

Yeah... I don't get it. The pics MMU wants to grab doesn't have background animations in it. So, grabbing two screen captures would be the simplest.

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#10 Post by Zeus » Mon Sep 27, 2004 8:34 am

yes but printscreen requires playing the game from the start to the end.
and it captures in 640x400.

Google : sdv.exe or sdv.zip and you can work with many vga games without having to play them.
For the rest ? If sdv does not work for the game and the capture program does not save at 320x200 use dosbox play the whole game,using control plus F5 combination for saving screenshots. (example sq5 which is a dynamix interpreter, or pq1vga).

The idea of klitos is the best, if you do not mind spending some money.

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#11 Post by Gronagor » Mon Sep 27, 2004 8:59 am

Zeus wrote:yes but printscreen requires playing the game from the start to the end.
and it captures in 640x400.
No, it doesn't! I've done this on more than one occasion and I've got 320x200 everytime! Unless I'm understanding you completely wrong.

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#12 Post by Klytos » Mon Sep 27, 2004 10:21 am

It depends what Sierra did the original game in. For example, KQ5 will grab at 320.200, KQ6 will grab at 640 x 400.

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#13 Post by Music Head » Mon Sep 27, 2004 11:27 am

Sometimes when i push print scr it doesn't save to the clipboard. I don't know why but some games do and others don't.

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#14 Post by Gronagor » Mon Sep 27, 2004 12:52 pm

Sierra's quests do. Otherwise you get a screencap application.

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#15 Post by Music Head » Wed Sep 29, 2004 12:10 pm

whats a screencap

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#16 Post by Alias » Wed Sep 29, 2004 12:56 pm

Go to www.bripro.com contact Brian, we will give you SCI Studio VGA, if you donate to his site via paypal, even if its 20 bucks. Its worth it for sure. ;) I've got a copy of it, and so do some other Sierra game lovers. But you must also understand its not the complete version so there are bugs here and there, but they get the job done.

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#17 Post by Music Head » Thu Sep 30, 2004 4:54 am

I don't think i cn donate money am i too young

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#18 Post by Gronagor » Thu Sep 30, 2004 7:26 am

screencap = screen capture

*sigh* Perhaps you should tell people which screens you are looking for. I bet you'll find a few willing participants.

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#19 Post by Alias » Thu Sep 30, 2004 7:44 am

Me, Myself and u wrote:I don't think i cn donate money am i too young

Well ask your dad or something?

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#20 Post by Zeus » Thu Sep 30, 2004 11:59 am

Gronagor wrote:
Zeus wrote:yes but printscreen requires playing the game from the start to the end.
and it captures in 640x400.
No, it doesn't! I've done this on more than one occasion and I've got 320x200 everytime! Unless I'm understanding you completely wrong.
strange. Maybe i miss a thing here. What i did was to play the kq5 in a window and use printscreen.
Anyway it was not a good idea, because with dosbox+capture you can have automated filename increment of each screen save, and have it in its native resolution (320x200).

I am thinking seriously of purchasing the sci vga studio, but i am not sure if it can rip backgrounds AND animations of ALL sierra games. Can it do it ?

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#21 Post by Gronagor » Thu Sep 30, 2004 12:15 pm

Well... even if you get 640x400, it is pretty simple to resize it down!

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#22 Post by Alias » Thu Sep 30, 2004 4:22 pm

Every time I set it in a window it doesnt work? >:

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#23 Post by Zeus » Thu Sep 30, 2004 4:37 pm

yes but graphics are distorted after the resize.

Window? use dosbox if you want a window.

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#24 Post by Alias » Thu Sep 30, 2004 4:56 pm

DOS BOX is complex. :o

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#25 Post by Zeus » Thu Sep 30, 2004 5:18 pm

you have to do only mount.


mount c c : \ for example to map all files-folders of your C
then you are in dos mode ;)

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