Search found 4 matches
- Mon May 26, 2003 5:25 pm
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 123925
Re: Translators: Please Read
Why should you adjust the game to the foreign languages? I easily adjust the speech files by myself. I try to ,synchronize' the scenes where it is necessary.<br><br>But in one point you should try to help me: I noticed that some spoken things are in the exe file. They should all be in the voc file, ...
- Wed May 21, 2003 5:15 pm
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 123925
Re: Translators: Please Read
Also, certain scenes and music is timed to the voices. Having foreign voices might result in certain scenes running out of sync. (you know, music stopping too early and dialogue boxes disappearing before the lines are finished)<br><br>Music stopping while speaking, when in the game does that happen?...
- Fri May 16, 2003 8:20 pm
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 123925
Re: Translators: Please Read
But I would like to make a German speech.vox and so I need this file, because I have to know which sentences I have to say.<br><br>Anyway, how far did you come? I've written you an email but it seems like you are not paying attention to me or you are too busy at the moment or you have given up every...
- Wed May 14, 2003 7:53 pm
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 123925
Re: Translators: Please Read
German people can't use the voice pack with the translation? I thought you easily write the number in the translated sentence in the translation file (for example: &12<!--EZCODE EMOTICON START 8) --><img src=http://www.ezboard.com/intl/aenglish/images/emoticons/glasses.gif ALT="8)"><!-...