Search found 4 matches
- Sat Apr 18, 2009 6:41 pm
- Forum: Technical & Bugs forum
- Topic: Speech Recognition Software with AGS Games
- Replies: 5
- Views: 4527
Re: Speech Recognition Software with AGS Games
So this DrJones is the Infamous Adventures Lambonius? I'm gonna go out on a limb here and guess that you're the Infamous Adventures CotoGreseNeekedn.
- Sat Apr 18, 2009 7:08 am
- Forum: Technical & Bugs forum
- Topic: Speech Recognition Software with AGS Games
- Replies: 5
- Views: 4527
Re: Speech Recognition Software with AGS Games
Are you in fact Chris Jones, "Dr"!?
Thank you for the information. I posted my Dragon NaturallySpeaking scripts on bigbluecup.com and Pumuman replied. That was before I had read your reply. When I first responded to him, I didn't know who he was!
Thank you for the information. I posted my Dragon NaturallySpeaking scripts on bigbluecup.com and Pumuman replied. That was before I had read your reply. When I first responded to him, I didn't know who he was!
- Sun Mar 22, 2009 9:54 pm
- Forum: Technical & Bugs forum
- Topic: Speech Recognition Software with AGS Games
- Replies: 5
- Views: 4527
Speech Recognition Software with AGS Games
I've found that Windows Vista's "click that" command and Dragon NaturallySpeaking's "mouse click" command don't work with any games that were created using Adventure Game Studio. However, I've engineered a script that enables me to circumvent the problem. Using Dragon NaturallySp...
- Tue Feb 17, 2009 5:01 am
- Forum: Game Making Forum
- Topic: Making a Text Based Game- Recommendations Needed
- Replies: 4
- Views: 6914
Re: Making a Text Based Game- Recommendations Needed
About 6 years ago, I created an original text adventure game using only the C programming language and Microsoft Visual C++. Perhaps, you'd enjoy it. I've attached a zip that contains my game and its instructions.