Search found 7 matches
- Fri May 08, 2009 1:09 pm
- Forum: General Forum
- Topic: Adventure-Game Studio...Best choice?
- Replies: 35
- Views: 33960
Re: Adventure-Game Studio...Best choice?
Now I personally think that if you're going to judge a game like Grim Fandango by the user interface, then you deserve to miss out on the experience that the end of the game will give you. The ending to that game is fantastic, and I don't think the interface is THAT bad. Personally, I think it enhan...
- Mon May 04, 2009 12:56 pm
- Forum: General Forum
- Topic: Sierra or Lucasarts
- Replies: 29
- Views: 22897
Sierra or Lucasarts
I realize this is probably not the best website to ask this at (given it's a website that remakes old Sierra games), but which company do you think is superior? Here's some food for thought before you throw your answer out there: Sierra: Gabriel Knight, King's Quest, Quest for Glory, Police Quest, S...
- Mon May 04, 2009 12:43 pm
- Forum: General Forum
- Topic: Adventure-Game Studio...Best choice?
- Replies: 35
- Views: 33960
Re: Adventure-Game Studio...Best choice?
Yeah guys, i think that Dreamfall (although possessing a fantastic storyline) probably had around a half-hour of actual gameplay. The rest of it was pretty much like watching a good movie. This is obviously in a stark contrast to games like Leisure Suit Larry, where the game is all gameplay and the ...
- Sat May 02, 2009 8:17 pm
- Forum: General Forum
- Topic: Adventure-Game Studio...Best choice?
- Replies: 35
- Views: 33960
Re: Adventure-Game Studio...Best choice?
Yeah, i'm sure it's easier said than done from my perspective when i'm not the one busting my hump to make these games. I did do my part in supporting you guys by buying The Lost Dutchman's Mine, but i'm sure it doesn't exactly compensate for all the time you've spent on the other games. For what it...
- Sat May 02, 2009 4:26 pm
- Forum: General Forum
- Topic: Adventure-Game Studio...Best choice?
- Replies: 35
- Views: 33960
Re: Adventure-Game Studio...Best choice?
hetfield, it would be stupid to have QfG2 at higher res when the rest of the games are 320x200. No matter how much you debate it, your point doesn't make sense. a) You're right...if everything else is already a certain way, why strive for better? Why ever try to 1-Up your previous effort? Never tho...
- Fri May 01, 2009 8:35 pm
- Forum: General Forum
- Topic: Adventure-Game Studio...Best choice?
- Replies: 35
- Views: 33960
Re: Adventure-Game Studio...Best choice?
Well, if Erpy is saying that most of these sprites were drawn in the resolutions they were used on, then yes...it would obviously take a ton more time. I guess I just assumed that you guys all had hand-drawn master copies or digital copies that you made using Photoshop or something. I know that thos...
- Wed Apr 29, 2009 10:06 pm
- Forum: General Forum
- Topic: Adventure-Game Studio...Best choice?
- Replies: 35
- Views: 33960
Adventure-Game Studio...Best choice?
Hey guys, I love the remakes, and I highly believe that you all are king's among men for doing all this work and busting your hump just for the love of the adventure game genre...a love that i'm sure many of us on this website share. But I guess the fact that you all work so long and hard on these g...