Ogg files in QFG2VGA.exe
Moderators: adeyke, VampD3, eriqchang, Angelus3K
Ogg files in QFG2VGA.exe
I was wondering how you AGDs are implementing Ogg sound files in the games. On the AGS site I read that Ogg and mp3 had to be made available in a seperate digital music pack. Did you somehow find out how to code it in the final .exe yourselves, or did CJ update that feature and I didn't read about it?
AGS is a high level tool. Creators play with utilities : converters/coders.
They record the wav file, encode it to ogg vorbis format, and can convert it to a standard format compatible with AGS (VOX). (possibly the collect all tracks and pack it to this VOX file)
A specific function of AGS is called in the game code which starts playing the appropriate piece of music.
Doing this, requires no skill at assembly or even high level languages
The process may differ in some details, but generally such is the method.
They record the wav file, encode it to ogg vorbis format, and can convert it to a standard format compatible with AGS (VOX). (possibly the collect all tracks and pack it to this VOX file)
A specific function of AGS is called in the game code which starts playing the appropriate piece of music.
Doing this, requires no skill at assembly or even high level languages

The process may differ in some details, but generally such is the method.
furhtermore, needless to say that there is no "know how" about coding data in the main executable. People who create with AGS are 99% people with standard knowledge of programming languages.
They do not know high level assembly. So to put it bluntly , coding music into the main executable is not an option.
They do not know high level assembly. So to put it bluntly , coding music into the main executable is not an option.
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- The Heretic
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check this Rambaldi
http://www.litexmedia.com/wma_workshop/
Click to Download the encoder :
If you have Mediaplayer VERSION 9 :
http://www.litexmedia.com/awmaw_lite.exe
If NOT :
http://www.litexmedia.com/awmaw.exe
It does everything you want in your case
http://www.litexmedia.com/wma_workshop/
Click to Download the encoder :
If you have Mediaplayer VERSION 9 :
http://www.litexmedia.com/awmaw_lite.exe
If NOT :
http://www.litexmedia.com/awmaw.exe
It does everything you want in your case

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- Defense Minister Status
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Player: Winamp (you might need the full/bundled download)
Encoder: DBPowerAmp Music Convertor or appropriate Winamp Output plug-ins (at same site as Winamp).
Encoder: DBPowerAmp Music Convertor or appropriate Winamp Output plug-ins (at same site as Winamp).
-
- The Heretic
- Posts: 518
- Joined: Sun Dec 28, 2003 12:03 am
- Location: Hoboken, NJ
- Contact:
-
- The Heretic
- Posts: 518
- Joined: Sun Dec 28, 2003 12:03 am
- Location: Hoboken, NJ
- Contact: