
For some reason I've lost the manual... QfG2 had the coolest manual I've ever seen.

The rest... is a blank. Probably because I played the game a 100 times after that first time, and I can't wait to play it 100 times more!!
Moderators: adeyke, VampD3, eriqchang, Angelus3K
Hehehe...too bad you didn't read page 15 of the anthology's manual (quick summary of QFG2) more thoroughly.I first played QfG2 in 1997 when I got the Anthology at Walden Software. The Parser was odd for me since my first adventure game was QfG4. I thought it odd that the graphics were poor since I had no idea when I played QfG1 I was playing a remake. Knowing about HQ, the EGA graphics would have made more sense.
At the start of the game, I had trouble standing away from the table with Abdulla. I tried typing such futile things as "get up" and "leave restaurant" , frustrating as you might imagine.
(reply to that 2 months later:) That's why you've had a problem finding it Steffi! :lol The map came with the box. :p After that the maze became real fun. Like a box of choclate... ok, never mind.Steffi Evenstar wrote:i won't get into how i got my copy.
anyway, i had a heck of a time finding the money changer. i was like, f this!
I think you mean 1 year and 2 months later.Gronagor wrote:(reply to that 2 months later:) That's why you've had a problem finding it Steffi! :lol The map came with the box. :p After that the maze became real fun. Like a box of choclate... ok, never mind.Steffi Evenstar wrote:i won't get into how i got my copy.
anyway, i had a heck of a time finding the money changer. i was like, f this!