I will admit, I never actually beat the original QFG2. I was only 7 at the time and probably not patient enough to deal with parsers or puzzles.
This new remake literally sucked me in like a vortex. I couldn't stop playing. Every time I solved a puzzle I just wanted more. So, needless to say, I bet the game in less than a day.
To be honest, I think the farthest I got with the original QFG2 was the day of the Fire Elemental.

As for everyone who thinks this game lacked a voice pack... it's called reading, try it some time!

But seriously, I enjoyed the game very much (have I said this enough?). Every aspect of the game is simply splendid. I would say something like "The new alleyway look was amazing!" or "The combat system was incredible!" but in retrospect, it was more than just that. The whole game was just well-rounded. As an amateur game developer, I don't just play things for face value. I analyze them to death and try to recreate the process in my head. Sometimes, I found this very difficult. (like how did the alley system work and how was the gradient map lighting done in the last scene of the cave?)
On one final note I just wanted to point out the only thing that threw me off was clicking the mouth on myself to say various things. I didn't find this out until I posted a message about challenging Issur. I realize this is probably how QFG3 and 4 are played, but it's been so long since I played either of these games that I couldn't remember. But if it was in the readme or the help dialog, then I should probably learn how to read myself!

Anyway, thank you for this terrific game, AGD Interactive! You really know how to bring back that classic experience!