No direct text input?
Posted: Thu Sep 11, 2008 7:48 pm
Hello, I am new to these forums and just registered to ask this question; however, I have been following the development of QFG II for very long like many others.
My question is, in the original game, I could start typing directly into the parser. However, in this game, even if I choose to start a game with the "Classic" parser interface, I have to click on something first before I can enter text into the parser. Am I missing something?
Furthermore, I have a laptop with a wide-screen 1920x1200 display. What would be the best option for me to run the game in, as far as resolutions go? What do the graphics filters do? I have turned them on and see little difference when running the game at 1920x1200 fullscreen as opposed to 640x400 fullscreen. Well, with the exception of extreme slow down.
ALSO, one last thing. What is the best option to use for playing this game, "point and click", parser, or combo? Combo seems to be the most desirable, because you still get full parser functionality while being able to see the convo tree in case you missed something. Is this correct, or is there any benefit to strictly using the "parser" interface as opposed to the "combo" interface?
My question is, in the original game, I could start typing directly into the parser. However, in this game, even if I choose to start a game with the "Classic" parser interface, I have to click on something first before I can enter text into the parser. Am I missing something?
Furthermore, I have a laptop with a wide-screen 1920x1200 display. What would be the best option for me to run the game in, as far as resolutions go? What do the graphics filters do? I have turned them on and see little difference when running the game at 1920x1200 fullscreen as opposed to 640x400 fullscreen. Well, with the exception of extreme slow down.
ALSO, one last thing. What is the best option to use for playing this game, "point and click", parser, or combo? Combo seems to be the most desirable, because you still get full parser functionality while being able to see the convo tree in case you missed something. Is this correct, or is there any benefit to strictly using the "parser" interface as opposed to the "combo" interface?