Do you or anyone you know have experience in 3D animation?
Would you be interested in working on one of the best adventure games to come out this year?
Contact AGDI.
They need (an) animator(s) to finish work on additional 3D animation of King's Quest III Redux's ingame developer logo.
Note: I am not part of the AGDI team; just an avid fan who had in mind to open a thread to market the issue.
Re: LOOKING FOR 3D ANIMATOR!!!!
Posted: Tue Mar 01, 2011 3:26 am
by Loney Childress
I can do some that stuff, but I'm not sure if I'm up to the task. I did a bunch of space stuff in the opening sequence of the movie I made recently, "Don't Call Me a Hero", but I'd have to think about whether I could do something good enough to be in the game or not.
Re: LOOKING FOR 3D ANIMATOR!!!!
Posted: Tue Mar 01, 2011 3:32 am
by Xandarius
Actually, I kind of like the minimalist approach of the current KQ3Redux logo.
Re: LOOKING FOR 3D ANIMATOR!!!!
Posted: Tue Mar 01, 2011 10:29 am
by bokkers
Thx for posting the youtube link Loney. Cool film!
Re: LOOKING FOR 3D ANIMATOR!!!!
Posted: Tue Mar 01, 2011 10:45 am
by MartijnF
Xandarius wrote:Actually, I kind of like the minimalist approach of the current KQ3Redux logo.
Yeah, same here. Much better than the logo movie of KQ2+.
Re: LOOKING FOR 3D ANIMATOR!!!!
Posted: Tue Mar 01, 2011 11:19 am
by Loney Childress
@bokkers. Thanks, I actually only posted it to show the beginning but I'm glad you kept watching. Actually what I posted is part 1 of 4. I wasn't sure if you saw the whole thing or not, but all 4 parts can be found at BflatMedia
Re: LOOKING FOR 3D ANIMATOR!!!!
Posted: Thu Mar 03, 2011 3:32 am
by edenwaith
Chyron_8472 wrote:Do you or anyone you know have experience in 3D animation?
Would you be interested in working on one of the best adventure games to come out this year?
Contact AGDI.
They need (an) animator(s) to finish work on additional 3D animation of King's Quest III Redux's ingame developer logo.
Note: I am not part of the AGDI team; just an avid fan who had in mind to open a thread to market the issue.
I certainly wouldn't mind seeing an expanded AGDI 3D animation at the beginning of KQ3. I was curious to see how it would be done (if it would be similar to those seen in KQ2+ and QFG2VGA).