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The hardest puzzle in KQ 1

Posted: Mon Sep 20, 2004 5:46 pm
by Sir Nyrhinen
What was the hardest puzzle in KQ 1?

I think that the hardest part was that condor thing.

Posted: Wed Sep 22, 2004 4:05 pm
by Peter Swinkels
I think I agree, the condor part was hard, especially grabbing it's talons??. Also, the beanstalk wasn't very easy to climb, I fell at least once but it isn't as hard as in the original King's Quest I remake. The tunnels in the mountain which lead to cloudland aren't very easy either, I walked off the boardwalk several times...

hardest

Posted: Thu Sep 23, 2004 9:38 am
by Adventurer
The puzzle I had the most trouble with many years ago when I played the origional Kings Quest was figureing out how to give the three treasures to King Edward at the end. There was only one exact line of text that would do it, if I remember correctly "Bow to the King". I tried "Bow", "Bow King", "Bow to King" and about a million other things and then gave up for a year or so before finally seeing the line "Bow to the King" in a sierra catalog picture.

Posted: Thu Sep 23, 2004 4:13 pm
by Peter Swinkels
Parsers can be frustratingly inflexible, but cursor based interfaces sometimes suffer from similair problems (having to click exactly the right pixel for example.)

Posted: Fri Sep 24, 2004 4:19 am
by Jafar
(having to click exactly the right pixel for example.)
Y'know, I always believed this was a myth made up by parser fans. I never ran into that problem.

Posted: Fri Sep 24, 2004 2:44 pm
by Pidgeot
Most games don't have that, but a few do behave that way.

Those games usually have the cursor hotspot marked, though.

Posted: Fri Sep 24, 2004 2:53 pm
by anathoth8
The only time I can remember that I ever had trouble with this was in KQVI. Talking to the ferryman the first time at the door of the ferry was a pain. He was very small on screen, he was partially obscured by Alexander, and you had a limited time to do it.

Posted: Fri Sep 24, 2004 6:27 pm
by Peter Swinkels
Y'know, I always believed this was a myth made up by parser fans. I never ran into that problem.
It doesn't happen often but no, in my case it is not an excuse. It doesn't really matter whether the interface is cursor or parser based to me.

Here is an example of a cursor based game being overly picky about where you click: The part where you need to make medicine in Freddy Pharkas Frontier Pharmacist.

Posted: Sat Sep 25, 2004 9:03 pm
by Sir Nyrhinen
Woah! Nice to have good topic. Lets make more posts. :P :D

Posted: Mon Oct 11, 2004 11:37 pm
by Uhanimar
You guy's are picking really easy puzzle to do....


I thought that the hardest was the getting of the beans....figureing out that name was really tricky........

Re:

Posted: Tue Oct 19, 2004 2:11 am
by ThreeHeadedMonkey
Agreed. I actually took the answer of that puzzle from a walkthrough when I first played KQ1... :o

And also about the beanstalk. Climbing it in the original remake without getting pissed off is very close to impossible. >:

Re:

Posted: Tue Oct 19, 2004 4:24 am
by Uhanimar
ThreeHeadedMonkey wrote:Agreed. I actually took the answer of that puzzle from a walkthrough when I first played KQ1... :o

And also about the beanstalk. Climbing it in the original remake without getting pissed off is very close to impossible. >:
OMG i did the exact same thing....

I climbed the beanstalk in the remake and the old one and it was pretty easy if you do it right....

Re:

Posted: Thu Oct 28, 2004 2:53 pm
by murtaghisagod
does anyone know what to do with the UMM LOL I am sorry laughing at the smiley faces first time on the forum. ANyways does anyone know what to do with the cheese I asked my friend he said to give it to the mouse but I can't find the mouse.

Posted: Thu Oct 28, 2004 5:24 pm
by Meerbat
The mouse is the roughly kidney-shaped object that you use to move the cursor with and is either attached with a cable to your computer, or uses a bluetooth or another wireless system.

Posted: Thu Oct 28, 2004 5:27 pm
by Erpy
You can't beat the game without running into the giant rat, so just keep playing.

Image

Posted: Fri Nov 05, 2004 12:02 am
by AsianMusicGuy
i think they were all easy.

Posted: Sun Nov 07, 2004 1:28 am
by bartonjo2
all of them without the walkthrough :rollin
nah the bookcase

Posted: Sun Nov 28, 2004 12:36 am
by arganite
beanstalk in the tierra remake was |I

but i know what ega games where u need to go down narrow paths and if ur one pixel out it kills you.

Hardest so far was getting the dagger :eek

Posted: Sun Nov 28, 2004 2:04 am
by bartonjo2
the hardest puzzle is in Kingd Quest 3 original, you had to type pat dough or something and none of the walkthroughs i found would work!!! A nightmare

Posted: Thu Dec 02, 2004 10:00 am
by arganite
i gave kq3 up after i got zapped by mannanan for having fly wings :(

Posted: Mon Dec 06, 2004 9:57 pm
by bartonjo2
pretty hard to beat that one was

Posted: Sun Dec 12, 2004 7:02 am
by arganite
I gave up on kq3. I heard its good, but im not going to waste time doing it.

Posted: Sun Dec 12, 2004 8:49 pm
by bartonjo2
hey dood the reason your siggy doesnt work is because the braces are backward.

Posted: Tue Jan 18, 2005 9:56 am
by Jawbone
The hardest puzzle was the rumplestiltskin puzzle. I'm talking about the very very original puzzle where you actually had to reverse the alphabet. I came to that idea in a very odd way. Cripes, thank goodness THAT was taken out. Otherwise, nothing was that bad.

Posted: Mon Apr 11, 2005 7:46 am
by hpl
The Beanstalk or the Moutain paths.

God, that pissed me off so much.

Grahm is supposed to be a knight, and later a king, and yet, he can't seem to walk on a simple path with falling to his death. It just pissing me off about Sierra games sometimes, but in the Space Quest games there was an excuse. Roger was, and is, an idiot. That's why he can never be more then a very lucky janitor. I don't see how Grahmn became a knight if he can't walk without falling off a cliff.