

Moderators: adeyke, VampD3, eriqchang, Angelus3K
Nope...the game will just receive a facelift...sometimes leaving things to the imagination is better than spelling everything out for people.Is KQ2VGA gonna be fixed, the Father Story with the Crown Bussiness to make us understand it more.
AGDI will not remake KQ4.Any thought on Remaking KQ4VGA since KQ3VGA has already been made.
But MMGames willErpy wrote:AGDI will not remake KQ4.
eriqchang wrote:And, as I do with all of my work, I have hidden one easter egg somewhere... Look closely in the AGDI site and click everywhere! Will you find it first? Post a screenshot here!
The original was in EGA not CGA. CGA is 4 colours.XboxNation wrote:That said, KQ1 v4 is sure to be most excellent and I will play it very soon. The previous versions were amazing as well, and given the limitations of the original CGA palette, imagination was part of the original system requirements.
Seconded.Ah, how I long for the days when it was only bright, sophisticated, and competent people who used or had access to computers. But I digress.
You can check on their forums. http://www.mmgames.org/KQ4/SMF/index.phpKing's Quest 4 will be remade when? I think that team has taken a massive siesta, perhaps permanently. Anyone have any grapevine knowledge as to whether it is actually still in development?
Depends on your computer back then. When KQ was released (and a number of years later) CGA was the most common. Most players never saw the EGA quality. (I myself was surprised when I saw the screenshots that AGDI posted! I remember all too well the dithered backgrounds) Point is, unless you popped it into your newer computer later on, you would never have been any wiser that those dithered screens weren't the real deal, which was unlikely for most people since you've had up to KQ4 and a number of other quests to play by then.MusicallyInspired wrote:The original was in EGA not CGA. CGA is 4 colours.XboxNation wrote:That said, KQ1 v4 is sure to be most excellent and I will play it very soon. The previous versions were amazing as well, and given the limitations of the original CGA palette, imagination was part of the original system requirements.
Ah right. Now that I think of it the first copy of King's Quest that was released wasn't even in 16 colours, was it? Either CGA or B&W. But you're right about that anyway.Gronagor wrote:Depends on your computer back then. When KQ was released (and a number of years later) CGA was the most common. Most players never saw the EGA quality. (I myself was surprised when I saw the screenshots that AGDI posted! I remember all too well the dithered backgrounds) Point is, unless you popped it into your newer computer later on, you would never have been any wiser that those dithered screens weren't the real deal, which was unlikely for most people since you've had up to KQ4 and a number of other quests to play by then.MusicallyInspired wrote:The original was in EGA not CGA. CGA is 4 colours.XboxNation wrote:That said, KQ1 v4 is sure to be most excellent and I will play it very soon. The previous versions were amazing as well, and given the limitations of the original CGA palette, imagination was part of the original system requirements.
True, but 32-bit/24-bit color(32-bit is commonly 24-bit, the extra 8-bits being available for transparency effects) is still an accurate description. 16-bit color would be incorrect, because 16-bit color works out to 6 bits for green, 5-bits for red, and 5-bits for blue. This means you only have 32 shades of red and blue, and 64 shades of green. Depending on the scene, this can actually be worse than 8-bit color, which allows you to program your own 256-shade palette from a source of 24-bit colors(256 shades of each primary color).It's hard to have millions of colors on a screen containing only 64,000 pixels
Awwrhh where else can we have discussions like this? Let's all pat ourselves on the back we're awesome!!!Amdahl wrote:True, but 32-bit/24-bit color(32-bit is commonly 24-bit, the extra 8-bits being available for transparency effects) is still an accurate description. 16-bit color would be incorrect, because 16-bit color works out to 6 bits for green, 5-bits for red, and 5-bits for blue. This means you only have 32 shades of red and blue, and 64 shades of green. Depending on the scene, this can actually be worse than 8-bit color, which allows you to program your own 256-shade palette from a source of 24-bit colors(256 shades of each primary color).It's hard to have millions of colors on a screen containing only 64,000 pixels
The above type of 32-bit/24-bit is called True Color.
The newest standard is Deep Color, which you will often see on HDTVs w/HDMI 1.3 and the PS3. Deep Color doesn't limit you to 256 shades of each primary color; it can produce just about any shade at all. It supports 30, 36, and 48-bit modes. It is also referenced by the gamut name xvYCC. Not clear whether Blu-ray discs support it yet or not.
Very advanced, technical talk there BT, you may want to translate for n00bsBlackthorne519 wrote:Blah, Blah, Blargh....millions of colors is techincally blah blah blibbity blooh blooh.
No, no, no. Dahlia stole the chest, the enchanter stole the Magic Mirror, and the dwarf stole the Magic Shield.daventry wrote:Awsome, thanks for the Remake of KQ1VGA, but i thought you guys were gonna do the Game a little diffrent when i talked about it a few years ago. http://www.agdiforums.com/forum/viewtop ... =2&t=10218 Infamous Adventures made a Special Sequence for KQ3VGA where we saw Manannan took a baby from a housekeeper and he vapourized her, why not make an Extra Sequence where we see King Edward and his Wife getting help from a Dwarf where he Steals the Magic Chest and then he gives it to a Giant in the Clouds, then Edward Marries a Woman and she turns into a Witch and steals the Magic Mirror and put it in a Cave with a Dragon, then we see a Leprichaun coming to Edward and steals the Magic Shield. You know, be creative with the Story.![]()
Is KQ2VGA gonna be fixed, the Father Story with the Crown Bussiness to make us understand it more.
Any thought on Remaking KQ4VGA since KQ3VGA has already been made.