This forum is a place to talk about AGDI games and projects.
Moderators: adeyke, VampD3, eriqchang, Angelus3K
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Alias
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#1
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by Alias » Mon Oct 11, 2004 3:44 pm
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adeyke
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#2
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by adeyke » Mon Oct 11, 2004 3:50 pm
Those screenshots are either still on the
QfG2 feature page, or they were removed from there because they're outdated and have since been changed.
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Alias
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#3
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by Alias » Mon Oct 11, 2004 3:57 pm
You guys should put them back up.

Those screens still look great!

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Erpy
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#4
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by Erpy » Mon Oct 11, 2004 4:01 pm
Most of them have been updated, which is why the old ones were removed.

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Draco62
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#5
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by Draco62 » Mon Oct 11, 2004 9:49 pm
Some of those could be put back since they have the curent costume. And although I saw the inn one in another thread I don't think it was on the feature page anyway it could still be put there along with the others once updated. The picture from screan shot contest could also be put there to. Any way were is this site mabe they have some other stuff I sure would like to see it maybe others would to.
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adeyke
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#6
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by adeyke » Mon Oct 11, 2004 11:40 pm
Some of those scenes have been vastly improved since those screenshots were made. So it would be bad to have those screenshots on the site, showing something much worse than the actual game.
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Alias
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#7
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by Alias » Tue Oct 12, 2004 7:27 am
Oww!
Cant AGDI submit the new screenshots? Since we have seen them already.

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adeyke
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#8
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by adeyke » Tue Oct 12, 2004 7:47 am
Have patience. Once the game is released you'll be able to see all the scenes.
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anathoth8
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#9
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by anathoth8 » Tue Oct 12, 2004 4:06 pm
adeyke wrote:Some of those scenes have been vastly improved since those screenshots were made. So it would be bad to have those screenshots on the site, showing something much worse than the actual game.
Personally, I don't believe that is true. I understand where you are coming from, so I don't disagree in that regard. However, having early screenshots to compare with newer ones gives us, as players, an opportunity to see some of the development of the game that we otherwise would not have. We can get an idea of how the game improved as it went along.
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Alias
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#10
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by Alias » Tue Oct 12, 2004 5:32 pm
anathoth8 wrote:adeyke wrote:Some of those scenes have been vastly improved since those screenshots were made. So it would be bad to have those screenshots on the site, showing something much worse than the actual game.
Personally, I don't believe that is true. I understand where you are coming from, so I don't disagree in that regard. However, having early screenshots to compare with newer ones gives us, as players, an opportunity to see some of the development of the game that we otherwise would not have. We can get an idea of how the game improved as it went along.
I get the same vibes!

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x47
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#11
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by x47 » Tue Oct 12, 2004 7:41 pm
are those images just blurry because they've been enlarged?
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Alias
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#12
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by Alias » Tue Oct 12, 2004 8:24 pm
They are bad quality, I guess AGDI didnt know how to take screenshots back then!

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Blackthorne519
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#13
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by Blackthorne519 » Tue Oct 12, 2004 9:59 pm
No, they are enlarged versions of regular screenshots. AGS has a screenshot function built in, so it's kind of hard to screw that up.
Bt
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navynuke04
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#14
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by navynuke04 » Tue Oct 12, 2004 10:46 pm
They look as though they've been blown up and converted between file formats several times.
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Anonymous Game Creator 2
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#15
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by Anonymous Game Creator 2 » Tue Oct 12, 2004 10:59 pm
No, this is really a secret easter egg called "drunk mode". You have to travel by flying carpet to the Blue Parrot inn and order 4 Djinn Slings. Then Wilmer will tell you to get out if his bar, as 4 drinks is the legal limit that Khaveen has enforced. Raseirian law states that bartenders aren't allowed to serve additional alcoholic beverages to people who are already intoxicated. So you get sent back to Shapeir and the game restarts, and then you play through the entire thing with blurred vision!

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navynuke04
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#16
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by navynuke04 » Tue Oct 12, 2004 11:30 pm
This explains why the game won't be released this year. All that extra programming and all.

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dreammaster
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#17
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by dreammaster » Wed Oct 13, 2004 12:12 am
Actually, for doing that kind of fun, you wouldn't need much extra programming - only a plugin to simulate a drunken effect if desired. I know there are already plugins for things like flashlights in a dark room, so a drunk filter should be entirely possible.
Okay, I know this whole drunk thing was in jest, but it'd be a cool idea for someone to implement into a game. Imagine a puzzle with the player stumbling through several rooms trying to collect things for a hangover cure when you can't clearly see everything.

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Alias
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#18
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by Alias » Wed Oct 13, 2004 7:30 am
The original sized screenshots are normal quality these have been badly enlarged.

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Blackthorne519
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#19
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by Blackthorne519 » Wed Oct 13, 2004 5:52 pm
Anonymous Game Creator 2 wrote:No, this is really a secret easter egg called "drunk mode". You have to travel by flying carpet to the Blue Parrot inn and order 4 Djinn Slings. Then Wilmer will tell you to get out if his bar, as 4 drinks is the legal limit that Khaveen has enforced. Raseirian law states that bartenders aren't allowed to serve additional alcoholic beverages to people who are already intoxicated. So you get sent back to Shapeir and the game restarts, and then you play through the entire thing with blurred vision!

Now that
rocks!
Bt
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bartonjo2
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#20
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by bartonjo2 » Thu Oct 14, 2004 1:43 am
Now that I have got too see (err or see in blurred vision

)

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Alias
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#21
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by Alias » Thu Oct 14, 2004 7:40 am
I think it would make a great fun fact!
AGD2: Are there going to be added fun facts? I would really love to see much more than in the original game.