Do you intend to change this penalty or will it remain a Paladin Disqualifier in the VGA remake?You *lose* 10 Paladin Points if you disturb/kill the Griffin. (There is
a way to get a Griffin feather without bothering the Griffin.) This was
not supposed to have been a total disqualifier, but it effectively is
(since you can get at most 34 Paladin Points prior to becoming a
Paladin, and losing 10 reduces you to 24 -- below the limit). Sorry! If
we ever do a remake, we'll reduce the penalty to -5.
Another Question about QfG2
Moderators: adeyke, VampD3, eriqchang, Angelus3K
Another Question about QfG2
Quoted from Corey Cole in an interview
I have never completed QFG2 (actually I once got stuck and finally tired to try - but that's another story) but do you mean the griffins don't belong to the wandering monsters of QFG2? Is there really just one and only Griffin to fight in whole the game!?Erpy wrote:No, we lowered the penalty to 5. We figured the griffin battle was too fun to keep it on the "not to do"-list of many players.
Yep, there's only one of them and you don't fight it if you don't provoke it first.I have never completed QFG2 (actually I once got stuck and finally tired to try - but that's another story) but do you mean the griffins don't belong to the wandering monsters of QFG2? Is there really just one and only Griffin to fight in whole the game!?
Yes, you can. By dropping certain important items, like the bellows, magic lamp, clothes or visa, you can find yourself unable to proceed. But anyone with an IQ of more than 1 digit shouldn't stumble into those kinds of situations.Can one get stuck in QfG2? I've never encountered any problems during the game!? QfG1,4,5 may have some 'sticking' points, but 2 and 3 really are pretty much straight forward.
Hmmm... maybe you guys SHOULD add frequent Griffin attacks in the desert after you've killed that first one.
I'm afraid that's not going to happen. But you have multiple encounters with the mentioned griffin. (but that was already the case in the original)

hm
I suppose it would be possible to get stuck in the endgame if you didn't train your stats enough to (f) beat Khaveen, (t) walk the tightrope, or (w) forgot to learn the Reversal spell.
I remember getting nearly stuck as a thief because you're supposed to throw daggers at Ad Avis in the endgame... and I only carried one. Luckily I still had mud, and you can also dowse the candle by throwing mud.
I remember getting nearly stuck as a thief because you're supposed to throw daggers at Ad Avis in the endgame... and I only carried one. Luckily I still had mud, and you can also dowse the candle by throwing mud.
The reason was the game's difficult interface - the parser. My character was a magic user, and I was trying to get in the WIT (If I remember right, it was in the northern part of town). When I entered to the WIT, someone asked me something like "What are you looking for" and I could never answer right - I was always thrown back to the street of town. Finally I really get tired and since that I haven't played QFG2.Gronagor wrote:Can one get stuck in QfG2? I've never encountered any problems during the game!? QfG1,4,5 may have some 'sticking' points, but 2 and 3 really are pretty much straight forward.
huh?
Er, I believe the answer was, "magic". I thought that was obvious?
I know there has been a lot of critique on classic parser games' lack of word recognition or sentence recognition - but I've played tons of those and the only place where it ever bothered me was LSL2's infamous "put airsick bag in hair rejuvenator". Considering I'm not a native English speaker and I started these games when I was nine or ten years old, I'd say that's a pretty good track record for the parsers.
I know there has been a lot of critique on classic parser games' lack of word recognition or sentence recognition - but I've played tons of those and the only place where it ever bothered me was LSL2's infamous "put airsick bag in hair rejuvenator". Considering I'm not a native English speaker and I started these games when I was nine or ten years old, I'd say that's a pretty good track record for the parsers.
- Gronagor
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Heh.JLM5 wrote:When I entered to the WIT, someone asked me something like "What are you looking for" and I could never answer right - I was always thrown back to the street of town. Finally I really get tired and since that I haven't played QFG2.

I don't think you needed WIT (even as a magician) to finish the game. But OK, I understand what you're saying.