Silver Sphinx Studios - Game release!
Moderators: adeyke, VampD3, eriqchang, Angelus3K
Yes. Yes it really really is a heckuva lot of work.Scott wrote:I have to wonder what kind of psychopathic group of people would go to all the trouble of ........
that's a heckuva lot of work fFor a cheap prank.
And yes, we're all psycopaths.
If you had half as much playing it as we did building it, we had twice as much fFun as you.
oh, the silver sphinx site really did get overloaded just today. it wasnt actually supposed to go down. handy tho, no? there's a mirror over here.
http://sss.hero6.com/
So you know .. i did all the art you LIKE. everything else was .. gosh, i dunno .. someone else's entirely *(thumbs thru the credits pages ...)* like .. uh .. maybe this bonito guy. i dunno who he is. he did all the stuff you dont like. yeah. blame him.
:lol :lol
(that's like .. fFreakin hIllarious .. i cant even tell you how amusing it is
)
http://sss.hero6.com/
So you know .. i did all the art you LIKE. everything else was .. gosh, i dunno .. someone else's entirely *(thumbs thru the credits pages ...)* like .. uh .. maybe this bonito guy. i dunno who he is. he did all the stuff you dont like. yeah. blame him.

(that's like .. fFreakin hIllarious .. i cant even tell you how amusing it is

charlemagne was the closest to putting it all together. Not just a prank .. but a well orchestrated achievment. And fFor that, he wins the grand prize! A fFree copy of the HoIK Official Guidebook!!
yes, i really like saying HoIK! like a hairball stuck in the throat or something. *HoIK* *HoIK*!!
Ok, i'm relly done posting fFor now
(well eeesh! we've been working on this fFor quite a while! and we've been watching and waiting .. and .. there's so much to say! but i'm done fFor now. Cheers!)
yes, i really like saying HoIK! like a hairball stuck in the throat or something. *HoIK* *HoIK*!!
Ok, i'm relly done posting fFor now

(well eeesh! we've been working on this fFor quite a while! and we've been watching and waiting .. and .. there's so much to say! but i'm done fFor now. Cheers!)
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- Canadian Pundit
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- Location: Ontario, Canada
oh! someone asked a really really good question a while back about the running the game in windowed mode. the window title is "Quest fFor Glory 2 VGA". There is a story here.
Waaaay back when we started this, we went around asking every group we could think of if they wanted to join. A couple groups accepted, but eventually backed out. We asked the AGDs, but they declined, saying they had other plans fFor their own prank. So someone suggested we pull a double whammy. Not just a game .. but a QfFG2VGA remake of our own! So that was the initial idea. start the hero off with that setup, and go fFrom there. You were going to start in the katta's tail inn, then go into the plaza and see a guy with a paintbucket labelled "VGA", paintinng the screen to be VGA. I dont remember what other ideas we were going to have. But the idea trickled slowly away, and now all that are left is the katta's tail inn where you start (it's a mirror image with the exit in a weird place), the harem (also mirrored), the window title, and the "Some Unfinished Game" text in the two aforementioned screens.
At some point, Radiant thought we had better ask erpy what he thought of us doing QfFG2VGA, if he thought AGDs would take it the wrong way. So uhm, yeah, erpy was in on it too. He's a gem

Secrets revealed! Shazam!!
Waaaay back when we started this, we went around asking every group we could think of if they wanted to join. A couple groups accepted, but eventually backed out. We asked the AGDs, but they declined, saying they had other plans fFor their own prank. So someone suggested we pull a double whammy. Not just a game .. but a QfFG2VGA remake of our own! So that was the initial idea. start the hero off with that setup, and go fFrom there. You were going to start in the katta's tail inn, then go into the plaza and see a guy with a paintbucket labelled "VGA", paintinng the screen to be VGA. I dont remember what other ideas we were going to have. But the idea trickled slowly away, and now all that are left is the katta's tail inn where you start (it's a mirror image with the exit in a weird place), the harem (also mirrored), the window title, and the "Some Unfinished Game" text in the two aforementioned screens.
At some point, Radiant thought we had better ask erpy what he thought of us doing QfFG2VGA, if he thought AGDs would take it the wrong way. So uhm, yeah, erpy was in on it too. He's a gem

Secrets revealed! Shazam!!
Well, SSS is just a name of a group of people. We have, in some cases, grown quite fFond of each other I think, and -- while i dont want to speak fFor everyone -- I plan on helping other people in other groups with their projects to work towards a common goal. But in as much as a single entity bound together to help each other, like some sort of blood rite or something? no, all 5 projects are really much too different to work together fFor any length of time. As was pointed out numerous times, the HoIK game doesnt fFlow together. it's quite choppy. that's cos each scene is fFrom a completely different world. they just dont work quite the same way together. Helping each other is one thing. being bound at the hips to each other is something quite different.Kloreep wrote:So, SSS is a prank too? I thought it was a very good idea.
It's quite true the screens clash with each other, but a lot of them were taken from varying games and mashed together, right? I imagine things would be a little better if you were helping each other create screens from scratch. 
That said, I can understand not wanting to merge. Still, SSS seems to me like a good umbrella organization for projects to lend help to each other.
BTW, what would you guys say is most lacking in the development communities comprising SSS? Screen artists? AGS scripters?

That said, I can understand not wanting to merge. Still, SSS seems to me like a good umbrella organization for projects to lend help to each other.
BTW, what would you guys say is most lacking in the development communities comprising SSS? Screen artists? AGS scripters?
hmm .. most lacking .. well, hero6 has volumes of music to draw on. Noone has any shortage of background art, and coco did an amazing job with programming. The thing which almost killed us was sprites. coming up with characters was easily accomplished. Again, hero6 has troves of unused NPCs. But many of them only had a dialogue pic drawn. But no sprites. The animation of the pixi hunter walking off the screen looks schlocky because it was literally tossed together at the last minute. The goofy knight fFalling over was chosen to be goofy by way of being easy to animate. We were really hard up fFor sprites.Kloreep wrote:BTW, what would you guys say is most lacking in the development communities comprising SSS? Screen artists? AGS scripters?
Interestingly, although we had plenty of backgrounds, we only had one exterior which had buildings in it. So we have this beautiful interior background we had to drop because we ran out of buildings.

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- Royal Servant Status
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- Joined: Sat Feb 12, 2005 8:01 am
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- Royal Servant Status
- Posts: 138
- Joined: Sat Feb 12, 2005 8:01 am
Most of your comments have been insulting not only to those who do like the game, but to us, the ones who took the trouble to make it for all of you to play. It's a free game, and we made it under a lot of time-constraints. We don't get anything out of this at all. Could you please refrain from making such comments? Thanks for the compliment on the prank, btw.
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- Royal Servant Status
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I'd agree with Klitos... everyone seems to have a major shortage of animators. So if you want to join an adventure project, grab your hands full of pixels and learn it 
There isn't really a surplus on anything if you ask me (except in 'people who think they have teh kewlest id34 ev4r...'
) but there's enough BG art, music, portraits and scripting to go around.
But yeah, think of SSS as the Guild of Adventure Game Designers. Or something.

There isn't really a surplus on anything if you ask me (except in 'people who think they have teh kewlest id34 ev4r...'

But yeah, think of SSS as the Guild of Adventure Game Designers. Or something.
Animators... interesting. Too bad I lack skill/talent in that direction. 


Heh, quite true. I suppose the most lacking thing is someone to fund a payroll.Gronagor wrote:Free time.Kloreep wrote:BTW, what would you guys say is most lacking in the development communities comprising SSS? Screen artists? AGS scripters?
