Where can i find the Mallet?

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AoD2004
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Where can i find the Mallet?

#1 Post by AoD2004 » Mon Apr 07, 2003 1:31 am

Hi, can someone tell me where I can find the mallet, I'm searching it for 2 weeks now. a couple of day's ago I used the official Tierra "walkthrough" but I can't find it.:o:o:o<br><br>If anyone knows, please let me know at this e-mail address:<br><a href="mailto:AngelOfDeath@hetnet.nl">AngelOfDeath@hetnet.nl</a><br> <p></p><i></i>

Erpy
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Re: Where can i find the Mallet?

#2 Post by Erpy » Mon Apr 07, 2003 1:43 am

Ironically, this one's in the same place as it was in the original. It's inside a hole of a tree. The tree (not a fallen log) is fairly obvious to spot.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashl ... <!--EZCODE IMAGE END--> <p></p><i></i>

anathoth8
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Re: Where can i find the Mallet?

#3 Post by anathoth8 » Mon Apr 07, 2003 4:12 am

Oddly enough, as far as I can tell, the hole in the tree seems to be about ten feet high, yet Graham can still reach right up and grab the mallet out of it. One of the few rather quirky things in this game.<br><br>Anyway, check the large tree right outside the town. <p><!--EZCODE IMAGE START--><img src="http://image1ex.villagephotos.com/1679471.jpg" style="border:0;"/><!--EZCODE IMAGE END--><br>"May the way of the hero<br>lead to the Triforce."</p><i></i>

Wolfgang Abenteuer
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SuperGraham

#4 Post by Wolfgang Abenteuer » Mon Apr 07, 2003 7:28 am

Graham doesn't reach up from the ground and get it, he climbs the tree quicker than a speeding bullet, retrieves the mallet from the hole, then shoots back down to the ground faster than AGS can process the animation. Don't blame Graham, blame AGS... (just kidding, Chris) <!--EZCODE EMOTICON START ;) --><img src=http://www.ezboard.com/intl/aenglish/im ... s/wink.gif ALT=";)"><!--EZCODE EMOTICON END--> <br><br>~Wolfgang <p></p><i></i>

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Re: SuperGraham

#5 Post by TakariFreak » Mon Apr 07, 2003 9:01 am

Or maybe Graham has telekinetic powers..that would explain a lot of things about his actions (or rather, lack thereof)<br><br>Or perhaps a mutant squirrel, cousin to that creature in the haystack chucked it his way... <p>----------------<br>King illegal forest to pig wild kill in it a is!</p><i></i>

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Re: SuperGraham

#6 Post by MuzlakOofmay » Mon Apr 07, 2003 9:42 am

You are all wrong. The mallet was really in his pocket the whole time. Simply clicking the hand icon there just made it visible. <p><!--EZCODE IMAGE START--><img src="http://www.nancycarterdesign.com/bryce/pimpbot.gif" style="border:0;"/><!--EZCODE IMAGE END--><br>----------<br><!--EZCODE LINK START--><a href="http://www.nancycarterdesign.com/spongefactory/" target="top">Sponge Factory</a><!--EZCODE LINK END--></p><i></i>

optic
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Re: SuperGraham

#7 Post by optic » Mon Apr 07, 2003 1:06 pm

Uhh...? I'm confused now...the mallet just appears in your inventory, with no animation whatsoever when you get it...unless my eyes deceive me! <p><!--EZCODE IMAGE START--><img src="http://www.southwest.com.au/~jackie/signature.JPG" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

navynuke04
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Re: SuperGraham

#8 Post by navynuke04 » Tue Apr 08, 2003 2:52 am

<!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>Uhh...? I'm confused now...the mallet just appears in your inventory, with no animation whatsoever when you get it...unless my eyes deceive me!<hr></blockquote><!--EZCODE QUOTE END-->That's the hole point of what they said!! I think their teasing the AGD's on not putting an animation in there... <!--EZCODE EMOTICON START :p --><img src=http://www.ezboard.com/intl/aenglish/im ... tongue.gif ALT=":p"><!--EZCODE EMOTICON END--> <p><!--EZCODE BR START--><br /><!--EZCODE BR END--><!--EZCODE HR START--><hr /><!--EZCODE HR END--><br>"Without the fleet, the contest would be on our home grounds, and war is one contest in which it is best to be on the visiting team." -ADM Nimitz<!--EZCODE BR START--><br /><!--EZCODE BR END--><br><!--EZCODE IMAGE START--><img src="http://navynuke.netfirms.com/ezboard/sub.gif" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

optic
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Re: SuperGraham

#9 Post by optic » Tue Apr 08, 2003 2:21 pm

Oohh!...Leave the AGDs alone...! What did they do to you? <!--EZCODE EMOTICON START ;) --><img src=http://www.ezboard.com/intl/aenglish/im ... s/wink.gif ALT=";)"><!--EZCODE EMOTICON END--> <p><!--EZCODE IMAGE START--><img src="http://www.southwest.com.au/~jackie/signature.JPG" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

GrieP
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Re: SuperGraham

#10 Post by GrieP » Wed Apr 09, 2003 4:52 pm

<blockquote style="padding-left:0.5em; margin-left:0; margin-right:0; margin-top:0; margin-bottom:0; border-left:solid 2">That's the hole point of what they said!! </blockquote><br><br>The Hole point? Punny. <p></p><i>Edited by: <A HREF=http://pub57.ezboard.com/broyalquestfor ... p>GrieP</A> at: 4/9/03 11:53:15 am<br></i>

soso
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reply

#11 Post by soso » Thu Apr 10, 2003 2:29 am

Click the top hole of the tree, not the bottom hole.<br><br> YYYYYY<br>YYYYYYYYY<br>YYYYYYYYY<br>YYYYYYYYY<br> YYYYYY<br> | |<br> | H1 |<br> | |<br> | |<br> | |<br> / H2 \<br><br>I think you are clicking on H2, but the mallet is inside H1.<br><br>Blame it on the confusing graphics, the first time I play the game I click on H2 again and again and I found no mallet. That makes me furious and frustrated . Out of luck I click on H1 and finally have the mallet. <p></p><i></i>

optic
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Re: reply

#12 Post by optic » Thu Apr 10, 2003 12:58 pm

There's no need to blame anything...If it was in H2 in your diagram, then it really wouldn't be a hiding spot would it? <!--EZCODE EMOTICON START ;) --><img src=http://www.ezboard.com/intl/aenglish/im ... s/wink.gif ALT=";)"><!--EZCODE EMOTICON END--> <p><!--EZCODE IMAGE START--><img src="http://www.southwest.com.au/~jackie/signature.JPG" style="border:0;"/><!--EZCODE IMAGE END--></p><i></i>

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