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dimidimidimi
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#1
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by dimidimidimi » Sat Nov 13, 2004 1:59 am
Now the 19th issue of the monthly PDF magazine for adventure games, The Inventory, is available for download from
www.theinventory.org. In the new issue you will get to read:
- The first preview of Quest for Glory 2 VGA!
- Information on our birthday party that shapes up to be the biggest online event the adventure genre has ever seen
- Preview of Keepsake, a new fantasy adventure
- The Moment of Silence Comic Part 2
- Interview with Himalaya Studios, developers of Al Emmo
- Interview with Tale of Tales, developers of 8
- Review of The Westerner
- Review of Aura
- Review tribute to The Last Express
- Bits and Bytes - Article about Digital Cameras
- The Al Lowe Show - jokes from the legendary developer
Feel free to post your comments/suggestions/complaints on the new issue. From my side I would like to thank AGDInteractive and Himalaya Studios for all the material they provided us with. Keep up the good work!
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Erpy
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#2
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by Erpy » Sat Nov 13, 2004 12:54 pm
I apologize for the hassle that went with this, Dimitris.
I forwarded your mail to AGD2 immediately after getting it, and spammed his PM-box with requests to get back to me quickly, but due to a power outage (his region's rather infamous for it), he wasn't able to reply until this morning.

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dimidimidimi
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#3
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by dimidimidimi » Sat Nov 13, 2004 1:37 pm
Don't worry about it Erpy. Anyway, it's become a tradition now for The Inventory that something will turn out to be wrong so that I will have to edit it at least a couple of times and upload it again. I had to re-edit the 17th issue 3 times and the 18th 5!!! So the 19th is relatively an easy case so far

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Spikey
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#4
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by Spikey » Sat Nov 13, 2004 2:39 pm
This ought to be an interesting issue. Downloading....
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Erpy
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#5
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by Erpy » Sat Nov 13, 2004 2:43 pm
My, that's one hell of a lot of pictures. If there's still people begging for screenshots after this article, I just go and kick them out.

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Vipt
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#6
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by Vipt » Sat Nov 13, 2004 4:54 pm
I read the article, Erpy, but I still want
more screenshots from QFG2VGA! Come on man, I need you to e-mail me every screenshot
in existence! Please, please, please.....

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Alias
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#7
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by Alias » Sat Nov 13, 2004 6:21 pm
I wish they would make them bigger I can hardly make i all out.
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Kurdt
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#8
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by Kurdt » Sat Nov 13, 2004 8:01 pm
I just want the whole game...

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Vipt
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#9
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by Vipt » Sat Nov 13, 2004 8:03 pm
Wow, you haven't posted here in a while, Kurdt.
Welcome back, or something....
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Fribbi
- The Icelandic Guest
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#10
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by Fribbi » Sat Nov 13, 2004 9:44 pm
So when are you going to update the Qg2VGA screenshot page with those new screenshot pictures?

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Fribbi
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#11
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by Fribbi » Sun Nov 14, 2004 6:51 pm
Someday I will bee too in this fabolous magazine. But I think I need to profe to them I am really good as those developers in that magazine.
All I can say to this Inventory magaizine developeer if he is reading this I am trying to finish all the sprites and after that I try to work on all of the backgrounds and after that I will try my best to figure it out how I can type all the codes I need for the Leisure suit Larry 3 VGA game and yes this is my first game. But it is so easy now to create a game. But still there are so many unique codes there for me there to learn but as soon as learn on them my game will kick some asses.
BTW You can view some screenshots from the game forums in the threads "How to create a Leisure suit Larry 3 by Erpy and Fribbi".
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JLM5
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#12
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by JLM5 » Mon Nov 15, 2004 6:03 pm
Vipt wrote:I read the article, Erpy, but I still want
more screenshots from QFG2VGA! Come on man, I need you to e-mail me every screenshot
in existence! Please, please, please.....

Me too! Please, e-mail me or put to the QFG2-page
every screenshot or background you have
ever drawn or created to QFG2VGA! In addition, you could put as many character-animations (in GIF-format) as possible to the webpages!
Please, we
can't wait for QFG2VGA! Please, do what we said or we start to cry...

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bartonjo2
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#13
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by bartonjo2 » Mon Nov 15, 2004 10:25 pm
IT must be getting pretty close to release time eh?
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techie775
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#14
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by techie775 » Tue Nov 16, 2004 1:39 pm
Just wanted to say, the pictures that are new look pretty good. Just more the reason to be psyhced about this game.

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Skyshark
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#15
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by Skyshark » Tue Nov 16, 2004 4:13 pm
The cave waterfall picture was the best one, I reckon!
It was interesting to read about the monsters being smarter and having more varied attacks and attack patterns, as well.

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Jafar
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#16
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by Jafar » Wed Nov 17, 2004 10:16 pm
I'm not reading that. YOU CAN'T MAKE ME! Suddenly, I don't want anything spoiled.
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bartonjo2
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#17
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by bartonjo2 » Thu Nov 18, 2004 2:21 pm
Yeah I am waaaay psyched too. Maybe we should start a magazine so that AGDI will give us a demo as well

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mikhail
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#18
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by mikhail » Fri Nov 19, 2004 7:55 am
Really, I don't want to see anymore! I mean if I got to play a 1/16th demo of the game It would ruin the first time I play it after released.
I really like how every scene looks exactly like the original scene, like it didn't change at all except more color shades. uuuh, other than alley-system touch ups, whats left to do for the game to be "complete"?
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Erpy
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#19
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by Erpy » Fri Nov 19, 2004 8:43 am
Some scenes need to be implemented completely and theres literally tons of bugfixing left to do.
