Artwork for new Quest XP Releases!!!

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Blackthorne519
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#26 Post by Blackthorne519 » Sat Sep 02, 2006 7:44 am

seraphimdreamer777 wrote:ok i have quite a few things to say for one i downloaded doom a long time ago from an abandonware site of which only had less than half of the game and no music i guess it used dosbox was the reason but im not sure but i finally got the doom collection and found out i was missin alot and havnt bothered with abandonware since and even though they are console games some of the biggest hits on some systems are the sonic collections and mega man collections so i wouldnt see why the quest collections would have trouble selling unless they are available online only but im sure they will be in stores at least i hope
This is the most awesome sentence every constructed in the English language.  I'm bowled over by it's sheer size and gargantuan power.  I admire it's will to exist and it's power to completely ignore virtually every law and requirement of grammar.  It's a bold statement in the face of such harsh marks, like the previously used comma.  I salute the sentence and it's author for being brave enough to write it.  Just thought I'd note that.

Now, on the subject at hand, I'd buy copies of these collections.  I have many of them, in various formats and such, but it'd be nice to have clean, pristine versions of all of them that will ensure compatability in the years to come.  I don't anticipate these releases to be exhoribitantly expensive, so I don't mind plunking down the cash.  And, perhaps, if they sell well, it will revive corporate interest in adventure gaming to a degree.

Bt

Alliance
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#27 Post by Alliance » Sat Sep 02, 2006 4:38 pm

Blackthorne519 wrote: I admire it's will to exist and it's power to completely ignore virtually every law and requirement of grammar.
Facinating. You put an apostrophe in it's. You should not have done that.  :lol

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#28 Post by Fender178 » Sat Sep 02, 2006 4:59 pm

Well Amazon.com has the release date as Sept 15 2006. This might be it. Im not getting hopes too high not yet any ways.

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#29 Post by seraphimdreamer777 » Sun Sep 03, 2006 1:17 am

OK! I know I don't use correct grammar in my post. Im just you traditional lazy fat couch potato that does every thing quickly but not completly. So I'm sorry if my posts are not the best but hey at least i got a laugh out of the posts made about my grammar. Lmao
P.S. Sorry that this post is off the topic. I just didn't think it was worthy of a new thread.

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#30 Post by Kurdt » Sun Sep 03, 2006 5:47 am

Nah, Bt was laughing too. Funny posts are good posts to have in life.

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#31 Post by Adventure_Knight » Sun Sep 03, 2006 11:35 am

Hmm... I'll be getting the Space Quest collection. (The only other Sierra series I liked besides Quest for Glory, because I'm a LucasArts guy)

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#32 Post by Blackthorne519 » Mon Sep 04, 2006 11:46 pm

Alliance wrote:
Blackthorne519 wrote: I admire it's will to exist and it's power to completely ignore virtually every law and requirement of grammar.
Facinating. You put an apostrophe in it's. You should not have done that.  :lol
I'm old.  I can break the rules.
OK! I know I don't use correct grammar in my post. Im just you traditional lazy fat couch potato that does every thing quickly but not completly. So I'm sorry if my posts are not the best but hey at least i got a laugh out of the posts made about my grammar. Lmao
P.S. Sorry that this post is off the topic. I just didn't think it was worthy of a new thread.
Ah, I was just teasin'.  I like your spirit!  You got the intentions in the manner they were given in.

Bt

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#33 Post by Quest For Glory Fan » Wed Sep 06, 2006 1:24 am

I'm getting the strangest sense of deja vu in this thread.

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#34 Post by seraphimdreamer777 » Wed Sep 06, 2006 3:56 am

do you think the collections will work with out the discs i mean will they require the discs during gameplay cause if the discs are used constantly they might get ruined so i hope i can install the game from disc and put them in a safe place for all eternity or at least till my computer craps out on me

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#35 Post by Music Head » Wed Sep 06, 2006 4:18 am

You can always burn copies od the cds and use them instead of the origs.

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#36 Post by Pidgeot » Wed Sep 06, 2006 6:02 am

They SHOULDN'T require the disc, given the fact that the AGI and SCI engines are both virtual machines. Therefore, even if the CD installer doesn't copy the games, nothing should be stopping you from doing it yourself.

Then again, they DID change the engine for this - and if they packed the game data inside the EXE-file, they might also have changed that part.

Personally, I'd imagine that you get an all-purpose engine installed (that is, one that does all of the AGI and SCI versions used by these games) and that you simply select the games you want copied at the same time.

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#37 Post by Fender178 » Wed Sep 06, 2006 11:09 am

Music Head wrote:You can always burn copies od the cds and use them instead of the origs.
Well that depends on how good Vivendi/sierra has improved the copy protection since 1997 when the KqCollection2 was released. Alot can change in 9 years time. Or if they just made changes to the games its self making them xp compatible and didnt worry about copy protection then it might work.

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#38 Post by seraphimdreamer777 » Thu Sep 07, 2006 2:23 am

well my doom collection installed on to the computer so hopfully kings quest will too. since i like the vga versions of kings quest and quest for glory would yall suggest the collections of the others i mean ive played the original quest for glory and sad to say i didnt much care for it but i loved the vga.

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#39 Post by Kurdt » Thu Sep 07, 2006 3:11 am

Well, previous collections wouldn't copy the mega-huge resource.aud file (aka the voice pack) so you would have to use the CD to run the games at all. I don't see why these collections would be any different, emulator or no.

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#40 Post by seraphimdreamer777 » Thu Sep 07, 2006 6:22 am

well i remember when i was in school and played quest for glory VGA it didnt have a disc so i hope i wont need the disc cause bein a collectors edition if the disc gets worn out ill never get another

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#41 Post by Kurdt » Thu Sep 07, 2006 5:05 pm

Well, case in point: QFG1VGA didn't have voices, therefore wouldn't need to run the nonexistent resource.aud file. However, didn't you notice you needed the CD for QFG4?

And if you're paranoid about running down the disk, just take good care of it. Those things are designed to last you a VERY long time if you take good care of them. I still have the first CD I ever bought 10 years ago and it still plays fine.

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#42 Post by Laur » Thu Sep 07, 2006 8:00 pm

Alternatively, just copy the disc to an image file on your computer (i.e. rip it to an iso file).  Since hard drive space is really cheap nowadays, this is what I've done for all my software CDs, the originals are stored safely away.  You can mount the image file as a virtual CD drive using a program like Daemon Tools (http://www.daemon-tools.cc/dtcc/download.php).  DosBox can also directly mount CD image files as virtual drives.

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#43 Post by Erpy » Thu Sep 07, 2006 9:40 pm

For a lot of games that "required" the CD, like many of Sierra's voice games, you could also copy the .aud file to the hard drive and mess around with the settings in the resource.cfg file to avoid the game from accessing the CD all the time.

Image

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#44 Post by seraphimdreamer777 » Fri Sep 08, 2006 2:39 am

well i had the old ps2 of which had a front loading disc tray instead of a top loadin spindel or what ever you call it and i believe my kindom hearts game got scuffed up real bad it couldnt have been from me cause i take good care of my games luckily the top loadin ps2 came out right after that so i dont trust disc trays no more

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#45 Post by Fender178 » Fri Sep 08, 2006 4:35 pm

Well now finally amazon.com has the box art that vivendi posted on their site. So that might actually mean that September 15th might be the release date. Im just speculating right now.

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#46 Post by gamecreator » Fri Sep 08, 2006 7:13 pm

If any other post starts with the word 'well' I might pop.  :p
Great news about the collection though.  Never hurts to expose more people to great games like these.

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#47 Post by Music Head » Sat Sep 09, 2006 2:02 am

I was talking to a friend about this on MSN and he mentioned how the KQ boxart was misleading to the games. I wonder if Vivendi did this on purpose so it looks more appealing to todays gamer.

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#48 Post by MusicallyInspired » Sun Sep 10, 2006 1:24 am

For a lot of games that "required" the CD, like many of Sierra's voice games, you could also copy the .aud file to the hard drive and mess around with the settings in the resource.cfg file to avoid the game from accessing the CD all the time.
I just did this to all of my Quest collections yesterday. I don't need any of the CDs now even for SQ6/KQ7 and the higher up games (DOS versions, of course. It's probably possible with the Windows versions too, though).

And regarding the misleading King's Quest boxart, yeah it really is. But then again so was the very first King's Quest box art. It was like grey or something with a knight in full silver armour, helmet, sword and shield!

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#49 Post by Adventure_Knight » Sun Sep 10, 2006 9:18 pm

I think that the cover was King Edward talking to Graham.

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#50 Post by Kurdt » Mon Sep 11, 2006 4:36 am

That was the new cover. The original PCjr release had the knight in full armor MI's talking about.

http://www.mobygames.com/game/kings-que ... rId,61089/

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