According to whatis.com: <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr>True color is the specification of the color of a pixel on a display screen using a 24-bit value, which allows the possibility of up to 16,777,216 possible colors... <br><br>The number of bits used to define a pixel's color shade is its bit-depth. True color is sometimes known as 24-bit color. Some new color display systems offer a 32-bit color mode. The extra byte, called the alpha channel, is used for control and special effects information.<hr></blockquote><!--EZCODE QUOTE END--> And from webopedia.com: <!--EZCODE QUOTE START--><blockquote><strong><em>Quote:</em></strong><hr> <br>In graphics, a portion of each pixel's data that is reserved for transparency information. 32-bit graphics systems contain four channels -- three 8-bit channels for red, green, and blue (RGB) and one 8-bit alpha channel. The alpha channel is really a mask -- it specifies how the pixel's colors should be merged with another pixel when the two are overlaid, one on top of the other. <br><br>Typically, you wouldn't define the alpha channel on a pixel-by-pixel basis, but rather per object. Different parts of the object would have different levels of transparency depending on how much you wanted the background to show through. This allows you to create rectangular objects that appear as if they are irregular in shape -- you define the rectangular edges as transparent so that the background shows through. This is especially important for animation, where the background changes from one frame to the next. <br><br>Rendering overlapping objects that include an alpha value is called alpha blending.<hr></blockquote><!--EZCODE QUOTE END-->So, there you have it. <p><!--EZCODE IMAGE START--><img src="
http://anathoth8.netfirms.com/sword.gif" style="border:0;"/><!--EZCODE IMAGE END--><br>Don't go out the same way you did the last time <br>You'll break when you fall<br>Don't make the same mistakes you did all over <br>You've got to believe in yourself this time<br></p><i>Edited by: <A HREF=
http://pub57.ezboard.com/broyalquestfor ... athoth8</A> at: 2/15/03 5:00:32 pm<br></i>