A few QFG II questions
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A few QFG II questions
1. Will you use your own battle system or one similar to the other QFG games?
2. Since you said you were expecting the game to be released near the end of this year do you have a more accurate estimation since the year is reaching the end?
3. Does the game have more or less locations than the original and if so can you tell us the newly added ones?
4. Will the game feature a music pack to download?
I got heaps more question but can't remember them now thanks
2. Since you said you were expecting the game to be released near the end of this year do you have a more accurate estimation since the year is reaching the end?
3. Does the game have more or less locations than the original and if so can you tell us the newly added ones?
4. Will the game feature a music pack to download?
I got heaps more question but can't remember them now thanks
From the FAQ:1. Will you use your own battle system or one similar to the other QFG games?
Combat will resemble the EGA version of QFG2, but all similarities stop there. The revamped combat system is one of the most impressive aspects about the remake with many enhancments, new moves, new features and clever AI.
It'll be released when it's done.2. Since you said you were expecting the game to be released near the end of this year do you have a more accurate estimation since the year is reaching the end?
All locations in the original will be included.3. Does the game have more or less locations than the original and if so can you tell us the newly added ones?
Yes and no. The OGG music pack will be a part of the game download. Since there isn't going to be a MIDI soundtrack, the music pack isn't optional.4. Will the game feature a music pack to download?
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true
True, but abandonware actually means "software that is still copyrighted and therefore illegal to download, but that is old enough that we hope that the copyright holders will not notice and/or care if we do so anyway."
Or, legally, it don't mean squat.
Or, legally, it don't mean squat.
The big question is: What if AGDI or someone else are trying to remake the QG1VGA? Will it still be unlegal?
And if you are going to ask me why I'm trying to remake Leisure Suit Larry? Because I want to see what happens if I can play the game in VGA version. Nothing else and I think you have the same reason why you want to play Qg2 in VGAcolor.
PS: I will never understanded why people wanted to see a old game in newer version when they have played those games over hundred times with a newer color effection but with the same puzzle they have dealt before. It has always been a mystery to me if you want to ask me.
And if you are going to ask me why I'm trying to remake Leisure Suit Larry? Because I want to see what happens if I can play the game in VGA version. Nothing else and I think you have the same reason why you want to play Qg2 in VGAcolor.
PS: I will never understanded why people wanted to see a old game in newer version when they have played those games over hundred times with a newer color effection but with the same puzzle they have dealt before. It has always been a mystery to me if you want to ask me.
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Like in the original, you can ask characters about many different subjects. Set conversation would maim the game beyond recognition and would probably get us lynched. 



Last edited by Erpy on Fri Oct 29, 2004 5:40 am, edited 1 time in total.
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You can import characters from QfG1, so if you had a QfG1 character with everything, you can use him in QfG2VGA.
If you make a character from scratch, you have some skill points to assign. On a thief, these are enough to get the two missing skills (magic and parry). On a fighter or a mage, they aren't enough to get all the missing skills.
If you make a character from scratch, you have some skill points to assign. On a thief, these are enough to get the two missing skills (magic and parry). On a fighter or a mage, they aren't enough to get all the missing skills.
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Skill Points
So I take it that you won't allow an imported character to assign extra points. That will leave QFG2 as the only one where that happens. Personally, I like it that way, but a few people I know always complained about it (they liked getting free points upon import to 3, 4, and 5).adeyke wrote:If you make a character from scratch, you have some skill points to assign.
One question about the points, though. Will using the Djinn of the Ring to get 250 total points in two stats (and then having it properly export to QFG3) still be doable?
When importing, you get 25 points to assign instead of the usual 50. This will allow importers who didn't max out in the original to slightly upgrade their character or to assign 1 additional skill.So I take it that you won't allow an imported character to assign extra points. That will leave QFG2 as the only one where that happens. Personally, I like it that way, but a few people I know always complained about it (they liked getting free points upon import to 3, 4, and 5).
Yep, the djinni can still upgrade stats.One question about the points, though. Will using the Djinn of the Ring to get 250 total points in two stats (and then having it properly export to QFG3) still be doable?

To be absolutly sure you mean even to 250 right? Sorry if if that sounds sily but I feel I should ask if no for me but for those you don't get the full meaning. And thanks for those 25 points for importers it will make happy to play my QGF2VGA chacrater with all possibilities open. Oh another silly question (maybe just to deter those that mite think of it) if I were to have a saved game from the original (either with max skill '254') to be up loaded into this VGA version? I don't think so but I never saw it asked before and knowing the human condition someone will try it out to see.
about importing, some glory titles allowed you to change class while keeping stats when importing, others did not. How is it being done here? I am asking mainly because I am one of those that has to have all the skills, dont ask it is something I can not help when ever I start qg1 I always pick thief as he is the only one that can have all skills. Now qg2 at least the way it is done in origianl I want to be a fighter because a fighet can do wizard and thief quests as well eof, while thieves and wizards are barred from doing eof quests.
I guess I could cheat in qg1 and get a fighter w all skills but that just feels bad....
I guess I could cheat in qg1 and get a fighter w all skills but that just feels bad....