Search found 5064 matches
- Sat Mar 23, 2002 8:14 pm
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 76336
Re: How work the translation???
Hmmm...and you are sure that the English text in the translation file matches the exact text the game is looking for?<br><br>The first line of the well-screen seems to be something like "you look in." No capital at the start or something. I was puzzled by that line. (translated it neverthe...
- Sat Mar 23, 2002 6:54 am
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 76336
Whew.......
....like Fribbi said, it was a massive amount of work even though I already had a lot of lines translated. But the effort paid off. I just delivered my dutch translation file at Tierra's mailbox.<br><br>Good luck to all other translators on a job that will test your creativity, patience and determin...
- Sat Mar 23, 2002 2:11 am
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 76336
Re: I need just a little HELP with this.
My guess is that since the template files are pretty much a litteral text dump of the game's contents, any missing lines are simply not in the game.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashcock.jpg"><!--EZCODE IMAGE END--> <p></p><i></i>
- Fri Mar 22, 2002 3:28 pm
- Forum: The AGDI Archive
- Topic: QFG2: Communication Poll
- Replies: 121
- Views: 174462
Not bad...
If someone ever decided to translate QFG2VGA (which is hard because it's just crap-loaded with puns)<br>the point&click tree would allow them to do so. (translating a partially parser-based game would be next to impossible)<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c....
- Fri Mar 22, 2002 4:45 am
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 76336
Re: I need just a little HELP with this.
I don't know if Tierra should accept an official job at Sierra. That would induce drastic changes in Tierra's current ways.<br><br>I agree with Fribbi that there are quite some things we missed. Some of the messages seem like nonsense to me, though. (a line about giving the magic chest or shield to ...
- Tue Mar 19, 2002 4:17 am
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 76336
Re: By the way....
Icelandic is the language they speak in Iceland. That's where Fribbi's from.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashl ... <!--EZCODE IMAGE END--> <p></p><i></i>
- Sun Mar 17, 2002 11:12 pm
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 76336
Re: Template file
I've already downloaded it and I'm working on it right now.<br><br>I have a question. What am I supposed to do with the line about "Just wait until Royal Quest is finished." That shameless plug was nice before RQ was canned, but I think its impact is slightly limited now.<br><br><!--EZCODE...
- Sun Mar 17, 2002 8:39 pm
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 76336
Re: Template file
I believe that unfortunately the Russian language has quite a few non-standard characters.<br><br>Also, Stas, the download link is down right now, but justadventure should be able to get their server running again in time.<br><br>I know that in theory you don't need the game to do the translation, b...
- Sun Mar 17, 2002 6:12 am
- Forum: The AGDI Archive
- Topic: QFG2: Communication Poll
- Replies: 121
- Views: 174462
Re: From a programming standpoint...
I agree that point&click is better for people with less experience in adventure gaming. Some people don't like the point&click system, but I've seen even more people who don't like the parser system very much.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/N...
- Sat Mar 16, 2002 10:50 pm
- Forum: General Forum
- Topic: Translators: Please Read
- Replies: 248
- Views: 76336
Re: Translators: Please Read
My dutch translation is mostly without special characters except for a few é's. (20 or so) This isn't really a large number in a document which consists of 128.066 characters. Omitting the special characters are accepted spelling if it is known that special characters cannot be used at that time. I...
- Sat Mar 16, 2002 4:22 pm
- Forum: King's Quest I VGA Remake Forum
- Topic: Can't download KQ1 or voicepack
- Replies: 5
- Views: 1638
Re: Re:
The downloads on the main site are up again, so you can get the voicepack from the download section on the Tierra site.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashnorm.jpg"><!--EZCODE IMAGE END--> <p></p><i></i>
- Thu Mar 14, 2002 12:41 am
- Forum: King's Quest I VGA Remake Forum
- Topic: How many times?
- Replies: 12
- Views: 3938
Re: How many times?
I've played and finished it quite a lot of times. This is since I've downloaded the game, the voicepack a little later and the music pack yet a little later.<br><br>I'm not good in estimates, but my guess is about 12 times.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vane...
- Mon Mar 11, 2002 1:16 pm
- Forum: King's Quest I VGA Remake Forum
- Topic: KQ1VGA wins 3 awards!
- Replies: 6
- Views: 2467
Congratulations.....
....on yet another proof that Tierra's work truly stands out. I already saw this news in the news section, but it wasn't really conspicious there.<br><br>Seeing that a "training game" is already receiving multiple awards, I'm interested to see what the future holds.<br><br>Once again congr...
- Mon Mar 04, 2002 2:28 am
- Forum: King's Quest I VGA Remake Forum
- Topic: cave of the Leprechauns, I can't get out. HELP!!!!!!!!!
- Replies: 3
- Views: 1663
Ouch!!!
There's no way to get back there. If you only used one save-file you'll have to start over, I'm afraid.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashs ... <!--EZCODE IMAGE END--> <p></p><i></i>
- Fri Mar 01, 2002 3:22 am
- Forum: King's Quest I VGA Remake Forum
- Topic: Can't download KQ1 or voicepack
- Replies: 5
- Views: 1638
Re: Can't download KQ1 or voicepack
Sigh, we know, we know. It's in one of the other posts just below yours. Server problems seem to be the keyword here.<br><br>The game and voicepack are kinda big, so mailing it isn't a very good idea in my opinion. E-mail servers usually aren't made for the transfer of big files.<br><br>All I can sa...
- Wed Feb 27, 2002 11:11 pm
- Forum: King's Quest I VGA Remake Forum
- Topic: Translating King Quest I...
- Replies: 2
- Views: 1240
Re: Translating King Quest I...
I believe there was already someone who did a Spanish translation, but I'm not 100% sure. I believe it was mentioned in a thread, but I haven't been able to find it.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashshy.jpg"><!--EZCODE IMAGE END--> <p></p><i><...
- Tue Feb 26, 2002 4:34 am
- Forum: King's Quest I VGA Remake Forum
- Topic: Royal Quest... what the *beep* happened????
- Replies: 9
- Views: 2840
Re: Royal Quest... what the *beep* happened????
Now we're talking about parodies anyway, I recently saw a great QFG-parody on the net. (it's not a game, it's a (not completed) fan-fic) The author (I forgot her name) did a wonderful job at creating a QG4-parody. She took many litteral quotes from the game and bent them into an insane story that wi...
- Sat Feb 23, 2002 2:18 am
- Forum: King's Quest I VGA Remake Forum
- Topic: Royal Quest... what the *beep* happened????
- Replies: 9
- Views: 2840
Re: Royal Quest... what the *beep* happened????
Actually, the only purpose of parodies are to ridicule and make fun of the book/game/movie they are trying to "imitate". I've seen a lot of parodies, but most of them don't contain offensive stuff. There's a line between ridiculing something and simply desacrating it by putting a lot of of...
- Mon Feb 18, 2002 12:38 pm
- Forum: The AGDI Archive
- Topic: QFG2: Communication Poll
- Replies: 121
- Views: 174462
Re: parser parser parser
Above post = just your opinion<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashc ... <!--EZCODE IMAGE END--> <p></p><i></i>
- Sun Feb 17, 2002 5:22 pm
- Forum: King's Quest I VGA Remake Forum
- Topic: Royal Quest... what the *beep* happened????
- Replies: 9
- Views: 2840
Re: Royal Quest... what the *beep* happened????
I could say "The harder you work, the sooner you'll find out.", but I know you've already completed the main part of YOUR work. So I'll just keep my mouth shut and my fingers crossed. Besides, QG4 is the ideal example of what rush releases can do to a game. http://members.chello.nl/c.vanem...
- Fri Feb 15, 2002 5:44 am
- Forum: King's Quest I VGA Remake Forum
- Topic: Royal Quest... what the *beep* happened????
- Replies: 9
- Views: 2840
Re: Royal Quest... what the *beep* happened????
Sure, these three links lead to threads dedicated to that situation. The top link was the "official" announcement. I too was shocked when I first heard it, but AGD1 and AGD2 thought it was becoming too offensive to be fun and there are 3 other projects running right now to compensate for t...
- Wed Feb 06, 2002 4:08 pm
- Forum: King's Quest I VGA Remake Forum
- Topic: Using the ring to hide from the giant and get the chest
- Replies: 9
- Views: 2540
Congratulations....
Very well done. We welcome you to the rank of the few, the proud, the true heroes. (well, actually that's a Quest for Glory line, but you get the point)<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashwink.jpg"><!--EZCODE IMAGE END--> <p></p><i></i>
- Tue Feb 05, 2002 3:07 pm
- Forum: King's Quest I VGA Remake Forum
- Topic: Using the ring to hide from the giant and get the chest
- Replies: 9
- Views: 2540
Re: Using the ring to hide from the giant and get the chest
I'm not sure. Usually you lose points if you lose objects. (and the ring disappears after use), but I wouldn't bet my pants on this one.<br><br>If you're good, you can get the chest without the ring. Just keep the tree in the middle of the screen between the giant and yourself and keep running from ...
- Thu Jan 31, 2002 5:09 pm
- Forum: King's Quest I VGA Remake Forum
- Topic: Only one complaint
- Replies: 5
- Views: 1985
About the logic part....
First of all, I believe you can still get the slingshot after getting the chest.<br><br>Second of all, I guess you can never tell that the only use for the slingshot was taking down the giant, but using a rock and a sling to get rid of a giant/big guy isn't that illogical, since KQ borrowed heavily ...
- Tue Jan 22, 2002 12:07 pm
- Forum: The AGDI Archive
- Topic: QFG2: Communication Poll
- Replies: 121
- Views: 174462
Re: QFG2: Communication Poll
About the bargaining system, I didn't like the one in QG2 anyway. You type "bargain" and you get another fixed price. The ones in QG3 and QG5 seemed more realistic to me.<br><br><!--EZCODE IMAGE START--><img src="http://httpd.chello.nl/c.vanempel/Nashnorm.jpg"><!--EZCODE IMAGE EN...